 | C | Barrenland Gremlin? | ニュートラル | アリー | ホムンクルス | 爪 | 1 | 0 | 3 | 0SE: Target item with durability that you control loses 1 durability: Barrenland Gremlin gains +1 base attack. |
 | R | Eternal Troll? | ニュートラル | アリー | ホムンクルス | 爪 | 3 | 2 | 2 | When Eternal Troll is killed while no friendly Eternal Troll entered play this turn, it is returned to play. |
 | C | Armored Packbeast? | ニュートラル | アリー | ホムンクルス | 爪 | 3 | 0 | 4 | All damage to Armored Packbeast is reduced by 1, and it has +1 attack while damaged. At the end of each of your turns, your hero and other allies heal 1 damage. |
 | U | Stalactitan? | ニュートラル | アリー | ホムンクルス | 氷 | 4 | 3 | 5 | Stalactitan can't be frozen, has immunity to ice damage and has +1 attack for each frozen ally in play. 3: Target opposing ally is frozen for 1 turn. |
 | E | Void Wretch? | ニュートラル | アリー | ホムンクルス | 爪 | 7 | 4 | 8 | Steadfast. For each location in play, Void Wretch costs 1 less resource to summon. When a card is exiled, all opposing heroes take 1 damage. 0SE: The active location is exiled. |
 | C | Child of Aldmor? | ニュートラル | アリー | アルドモア | | 1 | 1 | 1 | When Child of Aldmor is summoned, all heroes gain +1 shadow energy. 0SE: Child of Aldmor is shuffled into its owner's deck. |
 | C | Aldmor Interceptor? | ニュートラル | アリー | アルドモア | | 2 | 0 | 4 | While your hero has more shadow energy than all opposing heroes, Aldmor Interceptor has haste and +1 attack. 1SE: Target non-Aldmor ally can't attack or defend until the start of your next turn. |
 | R | Darklight Apprentice? | ニュートラル | アリー | アルドモア | | 2 | 1 | 4 | While you control no other Aldmor allies, Darklight Apprentice has meek. 0SE: If another non-hero ability has been activated with shadow energy this turn, your hero gains +1 shadow energy. |
 | C | Gloomwielder? | ニュートラル | アリー | アルドモア | | 3 | 3 | 4 | While no opposing hero has more shadow energy than your hero, other Aldmor allies you control can't be targeted by summoned abilities by opposing players. |
 | U | Aldmor Artisan? | ニュートラル | アリー | アルドモア | | 3 | 2 | 5 | The first artifact with cost 4 or greater you summon each turn costs 2 less resources. 2SE: Seek an artifact with cost 4 or greater. |
 | R | Aldmor Scout? | ニュートラル | アリー | アルドモア | | 3 | 1 | 4 | Haste. 2SE: Seek an Aldmor ally (if your hand is not full: reveal an Aldmor ally from your deck and place it in your hand; shuffle your deck). |
 | C | Aldmor Sentry? | ニュートラル | アリー | アルドモア | | 5 | 3 | 6 | Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns. |
 | E | Aldmor Chieftan? | ニュートラル | アリー | アルドモア | | 4 | 2 | 5 | Aldmor allies you control have +1 attack. 3SE: Target non-Aldmor ally is exiled. |
 | C | Aldmor Scavenger? | ニュートラル | アリー | アルドモア | | 4 | 2 | 6 | While you control an artifact, Aldmor Scavenger has defender. 1SE: Target artifact in a graveyard is placed into your hand. |
 | E | Ancient of Aldmor? | ニュートラル | アリー | アルドモア | 爪 | 7 | 3 | 9 | For each Aldmor ally you control, Ancient of Aldmor costs you 1 less resource to summon. Ancient of Aldmor has +X attack, where X is the amount of shadow energy your hero has stored. |