|コール オブ ザ クリスタル|ダーク プロフェシス|シャッタード フェイツ|ロスト ランズ|
|Call of the Crystal|Dark Prophecies|Shattered Fates|Lost Lands|
Lost Lands Card List
Human ally
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |  | C | Vigilant Wisp? | Human | Ally | Homunculus | Electric | | 2 | 1 | 4 | Meek (this ally can't attack heroes). 2SE: Seek a Homunculus ally (if your hand is not full, reveal a Homunculus ally from your deck and place it in your hand; shuffle your deck). |  | R | Entangled Wisp? | Human | Ally | Homunculus | Electric | | 3 | 3 | 4 | Other friendly Homunculus allies have +1 attack. Entangled Wisp has immunity to electrical damage. |  | C | Unaxio Squire? | Human | Ally | Templar | | | 2 | 0 | 4 | Meek (this ally can't attack heroes). 0: Until the start of your next turn, target friendly ally has +2 attack. |  | U | Unaxio Bannerman? | Human | Ally | Templar | | | 3 | 2 | 5 | While an ability has been discarded from your hand this turn, friendly Templar allies have +1 attack. 1: Target ability in your hand is discarded: Target friendly Templar ally gains haste. |  | E | Sabreen, Hand of Unaxio? | Human | Ally | Templar | Arcane | Unique | 3 | 2 | 3 | While Sabreen is the only ally you control, she has haste. 1: Target card in your hand is discarded: target opposing ally takes 2 arcane damage. |  | R | General of Unaxio? | Human | Ally | Templar | Arcane | | 5 | 2 | 6 | When General of Unaxio is summoned, you may seek an attachment that can't attach to a hero. |  | C | Twilight Shepherdess? | Human | Ally | Twilight | | | 3 | 1 | 6 | 1: Target other friendly ally with X cost gains Twilight alignment: X used resources are renewed and that friendly ally is killed at the end of your turn. |  | U | Twilight Luminary | Human | Ally | Twilight | | | 4 | 2 | 6 | Friendly Twilight allies with cost 2 or less have haste. 2SE: Seek a Twilight ally (if your hand is not full, reveal a Twilight ally from your deck and place it in your hand; shuffle your deck). |  | U | Twilight Orphic? | Human | Ally | Twilight | | | 3 | 3 | 3 | When Twilight Orphic enters play, all other friendly Twilight allies gain +1 health. When Twilight Orphic is killed, all opposing allies are reduced by 1 health. |  | E | Avatar of Twilight | Human | Ally | Twilight | | Unique | 6 | 5 | 5 | When Avatar of Twilight is summoned, the top 2 Twilight allies in your graveyard with cost 5 or less are returned to play with 1 base attack and their health reduced to 1. |  | E | Kallista, Twilight Matriarch? | Human | Ally | Twilight | | Unique | 5 | 3 | 6 | 0: Target other friendly Twilight ally is readied, and killed at the end of your turn. |
Shadow Ally
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |  | U | Flame Spitter? | Shadow | Ally | Homunculus | Fire | | 3 | 1 | 4 | When an opposing hero or ally enters combat with Flame Spitter, that hero or ally takes 2 fire damage. |  | C | Sword Gobbler? | Shadow | Ally | Homunculus | | | 2 | 1 | 3 | While you control a weapon, Sword Gobbler has +2 attack. When Sword Gobbler is summoned, you may exile target weapon in a graveyard; if you do, Sword Gobbler gains +1 base attack and +1 health. |  | C | Caged Savage? | Shadow | Ally | Ravager | Claw | | 1 | 0 | 6 | While Caged Savage has attack less than 3, it can't attack or defend. When Caged Savage is dealt damage, it gains +1 base attack. |  | U | Feasterling? | Shadow | Ally | Ravager | Claw | | 2 | 1 | 3 | Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage. |  | U | Towering Brute? | Shadow | Ally | Ravager | Claw | | 4 | 1 | 7 | Towering Brute has +2 attack while damaged. Opposing allies have -2 attack the turn they are summoned. |  | R | Hellfire Besieger? | Shadow | Ally | Ravager | Fire | | 5 | 3 | 6 | 1: Target item or ability you control is destroyed: target opposing hero or ally takes 4 fire damage. |  | E | Brakkong, Menace of Thriss? | Shadow | Ally | Ravager | Claw | Unique | 7 | 4 | 7 | For each item and ability you control, Brakkong costs you 1 less resource to summon. 0: Target other friendly ally takes 1 damage and target opposing ally takes 2 damage. |  | C | Kiruth Devotee? | Shadow | Ally | Undead | Ice | | 2 | 1 | 4 | Meek (this ally can't attack heroes). 3: When target other ally is killed, it is returned to play under your control with no abilities and Undead alignment. |  | E | Forgotten Horror? | Shadow | Ally | Undead | Ice | | 6 | 5 | 4 | When Forgotten Horror enters play during your turn, all friendly non-Undead allies are frozen for 1 turn and the opposing ally with the highest attack takes 4 ice damage and is frozen for 1 turn. |  | R | Wulven Traitor? | Shadow | Ally | Wulven | Claw | | 2 | 1 | 3 | While Wulven Traitor is the only Wulven ally you control, it has ambush. While you control a non-Wulven hero, draw a card at the end of each turn you summoned another Wulven ally. |  | E | Wildfang, Wulven Renegade? | Shadow | Ally | Wulven | Claw | Unique | 3 | 2 | 5 | While Wildfang is the only Wulven ally you control, he has ambush. While you control a non-Wulven hero, the first other Wulven ally you summon each turn costs you 1 less resource. |
Neutral Ally
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |  | C | Barrenland Gremlin? | Neutral | Ally | Homunculus | Claw | 1 | 0 | 3 | 0SE: Target item with durability that you control loses 1 durability: Barrenland Gremlin gains +1 base attack. |  | R | Eternal Troll? | Neutral | Ally | Homunculus | Claw | 3 | 2 | 2 | When Eternal Troll is killed while no friendly Eternal Troll entered play this turn, it is returned to play. |  | C | Armored Packbeast? | Neutral | Ally | Homunculus | Claw | 3 | 0 | 4 | All damage to Armored Packbeast is reduced by 1, and it has +1 attack while damaged. At the end of each of your turns, your hero and other allies heal 1 damage. |  | U | Stalactitan? | Neutral | Ally | Homunculus | 氷 | 4 | 3 | 5 | Stalactitan can't be frozen, has immunity to ice damage and has +1 attack for each frozen ally in play. 3: Target opposing ally is frozen for 1 turn. |  | E | Void Wretch? | Neutral | Ally | Homunculus | Claw | 7 | 4 | 8 | Steadfast. For each location in play, Void Wretch costs 1 less resource to summon. When a card is exiled, all opposing heroes take 1 damage. 0SE: The active location is exiled. |  | C | Child of Aldmor? | Neutral | Ally | Aldmor | | 1 | 1 | 1 | When Child of Aldmor is summoned, all heroes gain +1 shadow energy. 0SE: Child of Aldmor is shuffled into its owner's deck. |  | C | Aldmor Interceptor? | Neutral | Ally | Aldmor | | 2 | 0 | 4 | While your hero has more shadow energy than all opposing heroes, Aldmor Interceptor has haste and +1 attack. 1SE: Target non-Aldmor ally can't attack or defend until the start of your next turn. |  | R | Darklight Apprentice? | Neutral | Ally | Aldmor | | 2 | 1 | 4 | While you control no other Aldmor allies, Darklight Apprentice has meek. 0SE: If another non-hero ability has been activated with shadow energy this turn, your hero gains +1 shadow energy. |  | C | Gloomwielder? | Neutral | Ally | Aldmor | | 3 | 3 | 4 | While no opposing hero has more shadow energy than your hero, other Aldmor allies you control can't be targeted by summoned abilities by opposing players. |  | U | Aldmor Artisan? | Neutral | Ally | Aldmor | | 3 | 2 | 5 | The first artifact with cost 4 or greater you summon each turn costs 2 less resources. 2SE: Seek an artifact with cost 4 or greater. |  | R | Aldmor Scout? | Neutral | Ally | Aldmor | | 3 | 1 | 4 | Haste. 2SE: Seek an Aldmor ally (if your hand is not full: reveal an Aldmor ally from your deck and place it in your hand; shuffle your deck). |  | C | Aldmor Sentry? | Neutral | Ally | Aldmor | | 5 | 3 | 6 | Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns. |  | E | Aldmor Chieftan? | Neutral | Ally | Aldmor | | 4 | 2 | 5 | Aldmor allies you control have +1 attack. 3SE: Target non-Aldmor ally is exiled. |  | C | Aldmor Scavenger? | Neutral | Ally | Aldmor | | 4 | 2 | 6 | While you control an artifact, Aldmor Scavenger has defender. 1SE: Target artifact in a graveyard is placed into your hand. |  | E | Ancient of Aldmor? | Neutral | Ally | Aldmor | Claw | 7 | 3 | 9 | For each Aldmor ally you control, Ancient of Aldmor costs you 1 less resource to summon. Ancient of Aldmor has +X attack, where X is the amount of shadow energy your hero has stored. |
Human Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | DUR | Ability |  | R | Spirit of Devotion? | Human | Ability | Attachment | | 1 | | Attach to target friendly ally. That ally has +1 health. When that ally is killed, draw 1 card (or 2 cards if it is a Twilight or Templar ally). |  | C | Scriptures of the Departed? | Human | Item | Artifact | | 2 | 2 | When a friendly Twilight ally is killed, Scriptures of the Departed gains +1 durability. 2D: Draw a card. |  | C | Moment of Acquiescence? | Human | Ability | Support | | 1 | | Duration 3. When this card is destroyed, draw a card. 0SE: Target ability is discarded from your hand: target opposing ally is disabled for 1 turn (and that ally takes 2 arcane damage if you control a Templar ally). |
Shadow Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | DUR | Ability |  | R | Relentless Savagery? | Shadow | Ability | Attachment | | 2 | | Attach to target friendly ally. That ally has +1 attack. While that ally has claw attack, it has an additional +1 attack and Relentless Savagery is returned to its owner's hand when that ally is killed. |  | C | Tar-written Scroll? | Shadow | Item | Artifact | | 2 | 3 | 1D: Target ally in a graveyard is exiled: if the exiled ally has fire attack, target opposing ally takes 2 fire damage. |  | C | Thriss Crucible? | Shadow | Item | Artifact | | 3 | | When Thriss Crucible is targeted and destroyed, it is returned to play as a readied Ravager ally with 2 base attack and 5 health and then takes 1 damage. |
Neutral Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | DUR | Ability |  | R | Groundshift? | Neutral | Ability | Support | | 2 | | Duration 1. When Groundshift is summoned, the active location is exiled. Heroes and allies lose all passive abilities. |  | C | Spontaneous Growth? | Neutral | Ability | Attachment | | 2 | | Attach to target friendly Homunculus ally. That ally has +1 attack, +1 health and steadfast. When Spontaneous Growth is summoned, draw a card. |  | U | Sinkhole? | Neutral | Ability | | | 2 | | Target opposing ally with cost 2 or less is exiled, or target opposing ally with cost 3 or greater takes 2 damage. If you control no locations, the active location is placed on the bottom of its owner's deck. |  | U | Rest for the Weary? | Neutral | Ability | | | 3 | | If there is a location in play, target ally is moved to the top of its owner's deck. If there are no locations in play, you draw 2 cards and each other player draws 1 card. |  | R | Clockwork Soldier? | Neutral | Item | Artifact | | 4 | | While Clockwork Soldier is an ally, it is returned to play as an artifact when killed. 1SE: If Clockwork Soldier is an artifact, it becomes an Aldmor ally with 3 base attack and 3 health. |  | C | Disruptor Field? | Neutral | Item | Artifact | | 4 | | Friendly Aldmor allies have ambush. 1SE: Target opposing ally has a maximum attack of 0 until the start of your next turn. |  | C | Rejuvenation Pod? | Neutral | Item | Artifact | | 4 | | Friendly Aldmor allies have +1 health. 0SE: Target Aldmor ally in your graveyard is shuffled into your deck. |  | R | Shadow Cannon? | Neutral | Item | Artifact | | 4 | | When Shadow Cannon is summoned while you control an Aldmor ally, your hero gains +2 shadow energy. 4SE: Target hero or ally takes 4 damage. |  | E | Aldmor Conflux? | Neutral | Item | Artifact | | 6 | | 2SE: Friendly Aldmor allies have +X attack until the end of the turn, where X is the number of artifacts you control. |
Location
Card No | Rarity | Name | Faction | Type | Subtype | Turn | Ability |  | C | Lorhon Twilight Encampment? | Human | Location | Balor | 3 | 0SE: Target friendly Twilight ally is killed: Seek a Twilight ally and your hero loses 1 shadow energy. 0SE: If an opposing Twilight ally was killed this turn, all friendly allies gain +1 health. |  | C | Sosilo Brothers' Landing? | Human | Location | Balor | 5 | When an ability or location is discarded from your hand, draw a card. 0SE: Target ability or location in your hand is discarded. 0SE: Target card in your hand is discarded: Draw a card. |  | C | Anmor Garina Road? | Human | Location | Balor | 5 | Allies with cost 4 or greater cost you 1 less resource to summon. 2SE: If you control no allies, seek an ally with cost 4 or greater. Allies with cost 4 or greater cost you 1 less resource to summon. 0SE: If there are no opposing allies, take control of this location. |  | C | Irum Lightning Quarry? | Human | Location | Balor | 4 | When electrical damage is dealt to an ally on your turn, renew 3 resources (max twice per turn). 2SE: All allies take 2 damage. Shuffle this location into its owner's deck. |  | U | Gaderi Braxno Citadel? | Neutral | Location | Balor | 4 | Your hero and allies you control have defender. Opposing players can't summon locations. 1SE: This location is exiled at the end of your turn. |  | U | The Wilds Trading Port? | Neutral | Location | Balor | 4 | 0SE: If an artifact with cost 4 or greater entered or left play this turn, renew 2 used resources and draw a card. 4SE: Target artifact is destroyed. Take control of this location. |  | U | Racksul Warped Desert? | Neutral | Location | Balor | 1 | 0SE: The next card owned by an opposing player to be exiled this turn is placed in your hand. 1SE: Draw a card from each opposing player's deck. Take control of this location. |  | U | Arthyle's Pass Dead Man's Breach? | Neutral | Location | Balor | 3 | Allies have meek the turn they are summoned. Friendly allies with cost 2 or less have haste and ambush. When an opposing ally with cost 2 or less is killed, that ally is exiled and its controller takes 1 damage. |  | U | Yahari Valley of Doom? | Neutral | Location | Balor | 4 | 4SE: All allies with cost 3 or less are exiled. 2SE: Draw 2 cards and take control of this location. |  | C | Lyth Kristan's Ridge? | Neutral | Location | Balor | 2 | 3SE: Up to X target heroes or allies take 3 ice damage, where X is the number of friendly ice attack allies. 3SE: Target opposing hero or ally takes 3 ice damage. Take control of this location. |  | C | Ravenscrest Valley of Secrets? | Neutral | Location | Balor | 1 | When you summon a support ability, draw a card and renew 1 used resource. 2SE: Seek an ability. |  | C | Kiruth Thaddeus' Vault? | Shadow | Location | Scheuth | 4 | 0SE: If an Undead ally has been removed from your graveyard this turn, renew 3 resources. 2SE: Target ally in a graveyard containing at least 3 cards is placed in your hand. |  | C | Asyn Mount Kazarr? | Shadow | Location | Thriss | 4 | 0SE: Target friendly damaged Ravager ally attacks the opposing ally with the lowest health if able. 2SE: Target friendly ally attacks the opposing ally with the highest health if able. |  | C | Lakmire Training Outpost? | Shadow | Location | Tinnal | 3 | 0SE: If every ally you control has Wulven alignment, the next attachment you summon costs 3 less resources. 1SE: Target opposing Wulven ally has -2 attack and loses all passive abilities until the start of your next turn. |  | C | Rankett Proving Grounds? | Shadow | Location | Ogmaga | 3 | 1SE: If an ally gained base attack or health this turn, draw a card and all Homunculus allies gain +1 base attack and +1 health. 2SE: Draw a card and all Homunculus allies are reduced by 1 health. Take control of this location. |
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