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|コール オブ ザ クリスタルズ|ダーク プロフェシーズ|シャッタード フェイツ|ロスト ランズ|キャンペーンズ|
|Call of the Crystals|Dark Prophecies|Shattered Fates|Lost Lands|Campaigns|
Lost Lands Card List
Human ally
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | C | Vigilant Wisp? | Human | Ally | Homunculus | Electric | | 2 | 1 | 4 | Meek (this ally can't attack heroes). 2SE: Seek a Homunculus ally (if your hand is not full, reveal a Homunculus ally from your deck and place it in your hand; shuffle your deck). | | R | Entangled Wisp? | Human | Ally | Homunculus | Electric | | 3 | 3 | 4 | Other friendly Homunculus allies have +1 attack. Entangled Wisp has immunity to electrical damage. | | C | Unaxio Squire? | Human | Ally | Templar | | | 2 | 0 | 4 | Meek (this ally can't attack heroes). 0: Until the start of your next turn, target friendly ally has +2 attack. | | U | Unaxio Bannerman? | Human | Ally | Templar | | | 3 | 2 | 5 | While an ability has been discarded from your hand this turn, friendly Templar allies have +1 attack. 1: Target ability in your hand is discarded: Target friendly Templar ally gains haste. | | E | Sabreen, Hand of Unaxio? | Human | Ally | Templar | Arcane | Unique | 3 | 2 | 3 | While Sabreen is the only ally you control, she has haste. 1: Target card in your hand is discarded: target opposing ally takes 2 arcane damage. | | R | General of Unaxio? | Human | Ally | Templar | Arcane | | 5 | 2 | 6 | When General of Unaxio is summoned, you may seek an attachment that can't attach to a hero. | | C | Twilight Shepherdess? | Human | Ally | Twilight | | | 3 | 1 | 6 | 1: Target other friendly ally with X cost gains Twilight alignment: X used resources are renewed and that friendly ally is killed at the end of your turn. | | U | Twilight Luminary | Human | Ally | Twilight | | | 4 | 2 | 6 | Friendly Twilight allies with cost 2 or less have haste. 2SE: Seek a Twilight ally (if your hand is not full, reveal a Twilight ally from your deck and place it in your hand; shuffle your deck). | | U | Twilight Orphic? | Human | Ally | Twilight | | | 3 | 3 | 3 | When Twilight Orphic enters play, all other friendly Twilight allies gain +1 health. When Twilight Orphic is killed, all opposing allies are reduced by 1 health. | | E | Avatar of Twilight | Human | Ally | Twilight | | Unique | 6 | 5 | 5 | When Avatar of Twilight is summoned, the top 2 Twilight allies in your graveyard with cost 5 or less are returned to play with 1 base attack and their health reduced to 1. | | E | Kallista, Twilight Matriarch? | Human | Ally | Twilight | | Unique | 5 | 3 | 7 | 0: Target other friendly Twilight ally is readied, and killed at the end of your turn. | | C | Royal Guard? | Human | Ally | | | | 2 | 2 | 3 | Royal Guard gains ambush when you summon a weapon, defender when you summon an armor, shroud when you summon an artifact, haste when you summon a support ability, steadfast when you summon an attachment and protector when you summon a location. | | U | Ascetic of the Vale? | Human | Ally | | | | 5 | 2 | 7 | Steadfast. While there are no items in play, Ascetic of the Vale has +2 attack. 2: Target item is returned to its owner's hand. | | C | Vozitian Saboteur? | Human | Ally | | | | 2 | 2 | 2 | When Vozitian Saboteur is summoned, you may exile target item or ability with cost 2 or less and Vozitian Saboteur is placed in the graveyard. | | E | Ipshtuer Leander? | Human | Ally | | | Unique | 4 | 2 | 6 | Once per turn, when an item becomes an ally under your control, draw a card. 0SE: Draw 3 cards and put them on the top of your deck in any order. |
Shadow Ally
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | U | Flame Spitter? | Shadow | Ally | Homunculus | Fire | | 3 | 1 | 4 | When an opposing hero or ally enters combat with Flame Spitter, that hero or ally takes 2 fire damage. | | C | Sword Gobbler? | Shadow | Ally | Homunculus | | | 2 | 1 | 3 | While you control a weapon, Sword Gobbler has +2 attack. When Sword Gobbler is summoned, you may exile target weapon in a graveyard; if you do, Sword Gobbler gains +1 base attack and +1 health. | | C | Caged Savage? | Shadow | Ally | Ravager | Claw | | 1 | 0 | 6 | While Caged Savage has attack less than 3, it can't attack or defend. When Caged Savage is dealt damage, it gains +1 base attack. | | U | Feasterling? | Shadow | Ally | Ravager | Claw | | 2 | 1 | 3 | Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage. | | U | Towering Brute? | Shadow | Ally | Ravager | Claw | | 4 | 1 | 7 | Towering Brute has +2 attack while damaged. Opposing allies have -2 attack the turn they enter play. | | R | Hellfire Besieger? | Shadow | Ally | Ravager | Fire | | 5 | 3 | 6 | 1: Target item or ability you control is destroyed: target opposing hero or ally takes 4 fire damage. | | E | Brakkong, Menace of Thriss? | Shadow | Ally | Ravager | Claw | Unique | 7 | 4 | 7 | For each item and ability you control, Brakkong costs you 1 less resource to summon. 0: Target other friendly ally takes 1 damage and target opposing ally takes 2 damage. | | C | Kiruth Devotee? | Shadow | Ally | Undead | Ice | | 2 | 1 | 4 | Meek (this ally can't attack heroes). 3: When target other ally is killed, it is returned to play under your control with no abilities and Undead alignment. | | E | Forgotten Horror? | Shadow | Ally | Undead | Ice | | 6 | 5 | 4 | When Forgotten Horror enters play during your turn, all friendly non-Undead allies are frozen for 1 turn and the opposing ally with the highest attack takes 4 ice damage and is frozen for 1 turn. | | R | Wulven Traitor? | Shadow | Ally | Wulven | Claw | | 2 | 1 | 3 | While Wulven Traitor is the only Wulven ally you control, it has ambush. While you control a non-Wulven hero, draw a card at the end of each turn you summoned another Wulven ally. | | E | Wildfang, Wulven Renegade? | Shadow | Ally | Wulven | Claw | Unique | 3 | 2 | 5 | While Wildfang is the only Wulven ally you control, he has ambush. While you control a non-Wulven hero, the first other Wulven ally you summon each turn costs you 1 less resource. | | C | Darkwood Leech? | Shadow | Ally | | Claw | | 2 | 2 | 3 | When Darkwood Leech is killed or discarded from anywhere, your hero heals 2 damage and Darkwood Leech is exiled. | | U | Black-Sky Behemoth? | Shadow | Ally | | Ice | | 4 | 4 | 4 | When Black-Sky Behemoth is summoned, up to 2 different target allies with cost 2 or less are killed: Black-sky Behemoth takes 2 damage for each ally killed this way. | | C | Frostflame Harpy? | Shadow | Ally | Homunculus | Ice | | 2 | 1 | 3 | When Frostflame Harpy is summoned while any opposing player has resources equal or greater than yours, she gains +1 health. 0: Target opposing hero or ally takes 1 fire damage. | | E | Barrabus the Tainted? | Shadow | Ally | Aldmor | | Unique | 7 | 4 | 7 | When Barrabus is summoned by a non-hero ability, all heroes lose their stored shadow energy: target opposing ally takes 1 damage for each shadow energy lost this way. 2SE: All opposing heroes and allies take 2 damage. |
Neutral Ally
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | Atk | HP | Ability | | C | Barrenland Gremlin? | Neutral | Ally | Homunculus | Claw | | 1 | 0 | 3 | 0SE: Target item with durability that you control loses 1 durability: Barrenland Gremlin gains +1 base attack. | | R | Eternal Troll? | Neutral | Ally | Homunculus | Claw | | 3 | 2 | 2 | When Eternal Troll is killed while no friendly Eternal Troll entered play this turn, it is returned to play. | | C | Armored Packbeast? | Neutral | Ally | Homunculus | Claw | | 3 | 1 | 4 | All damage to Armored Packbeast is reduced by 1. At the end of each of your turns, adjacent heroes and allies heal 1 damage. | | U | Stalactitan? | Neutral | Ally | Homunculus | Ice | | 4 | 3 | 5 | Stalactitan can't be frozen, has immunity to ice damage and has +1 attack for each frozen ally in play. 3: Target opposing ally is frozen for 1 turn. | | E | Void Wretch? | Neutral | Ally | Homunculus | Claw | | 7 | 4 | 8 | Steadfast. For each location in play, Void Wretch costs 1 less resource to summon. When a card is exiled, all opposing heroes take 1 damage. 0SE: The active location is exiled. | | C | Child of Aldmor? | Neutral | Ally | Aldmor | | | 1 | 1 | 1 | When Child of Aldmor is summoned, all heroes gain +1 shadow energy. 0SE: Child of Aldmor is shuffled into its owner's deck. | | C | Aldmor Interceptor? | Neutral | Ally | Aldmor | | | 2 | 0 | 4 | While your hero has more shadow energy than all opposing heroes, Aldmor Interceptor has haste and +1 attack. 1SE: Target non-Aldmor ally can't attack or defend until the start of your next turn. | | R | Darklight Apprentice? | Neutral | Ally | Aldmor | | | 2 | 1 | 4 | While you control no other Aldmor allies, Darklight Apprentice has meek. 0SE: If another non-hero ability has been activated with shadow energy this turn, your hero gains +1 shadow energy. | | C | Gloomwielder? | Neutral | Ally | Aldmor | | | 3 | 3 | 4 | While no opposing hero has more shadow energy than your hero, other Aldmor allies you control can't be targeted by summoned abilities by opposing players. | | U | Aldmor Artisan? | Neutral | Ally | Aldmor | | | 3 | 2 | 5 | The first artifact with cost 4 or greater you summon each turn costs 2 less resources. 2SE: Seek an artifact with cost 4 or greater. | | R | Aldmor Scout? | Neutral | Ally | Aldmor | | | 3 | 1 | 4 | Haste. 2SE: Seek an Aldmor ally (if your hand is not full: reveal an Aldmor ally from your deck and place it in your hand; shuffle your deck). | | C | Aldmor Sentry? | Neutral | Ally | Aldmor | | | 5 | 3 | 6 | Aldmor Sentry can't be disabled, and opposing allies have meek the turn they are summoned. 2SE: Target non-Aldmor ally is disabled for 2 turns. | | E | Aldmor Chieftan? | Neutral | Ally | Aldmor | | | 4 | 2 | 5 | Aldmor allies you control have +1 attack. 3SE: Target non-Aldmor ally is exiled. | | C | Aldmor Scavenger? | Neutral | Ally | Aldmor | | | 4 | 2 | 6 | While you control an artifact, Aldmor Scavenger has defender. 1SE: Target artifact in a graveyard is placed into your hand. | | E | Ancient of Aldmor? | Neutral | Ally | Aldmor | Claw | | 7 | 3 | 9 | For each Aldmor ally you control, Ancient of Aldmor costs you 1 less resource to summon. Ancient of Aldmor has +X attack, where X is the amount of shadow energy your hero has stored. | | U | Aldmor Sharpshooter? | Neutral | Ally | Aldmor | Bow | | 4 | 2 | 5 | While there is an undamaged opposing ally, Aldmor Sharpshooter's ability does not exhaust. 1SE: Up to 2 different target non-Aldmor allies take 1 damage. | | E | Aldmor Vanquisher? | Neutral | Ally | Aldmor | | | 5 | 4 | 5 | When Aldmor Vanquisher is summoned, target opposing ally takes 1 damage. 1SE: All damaged opposing allies take 2 damage. | | R | Dauntless of Aldmor? | Neutral | Ally | Aldmor | | | 5 | 3 | 6 | While your hero has shadow energy, Dauntless of Aldmor has +1 attack for each damaged Aldmor ally and immunity to enemy attachments. | | U | Golem Engineer? | Neutral | Ally | Aldmor | | | 3 | 1 | 5 | When an artifact you control awakens, it gains +1 health. 0SE: The next artifact which awakens this turn is readied. Remove one of your resources from play. | | E | Aldreides the Aged? | Neutral | Ally | Aldmor | | Unique | 7 | 3 | 7 | Shroud. Once per your turn, when an ability is activated with shadow energy, all opposing heroes lose 1 shadow energy. 2SE: Draw 2 cards and shuffle target card in your hand into its owner's deck. |
Warrior
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | Atk | HP | Ability | | U | Chaos Engine? | Warrior | Item | Artifact | | | 2 | | | When an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card. | | C | War Cry? | Warrior | Ability | Support | | | 2 | | | Duration 3. When your hero deals combat damage on your turn, draw a card. | | C | Battle Charge? | Warrior | Ability | Support | | | 2 | | | Duration 3. 0: Your hero takes 1 damage, and your weapons have +2 attack while in combat with allies until the end of the turn. | | C | Flurry of Blows? | Warrior | Ability | | | | 2 | | | Up to 3 different target allies take 1 damage (or 2 damage if you control a weapon or armor). | | C | Braxnorian Weaponsmith? | Warrior | Ally | | | | 3 | 2 | 4 | When Braxnorian Weaponsmith is summoned, you may seek a weapon with cost 4 or less and place it on top of your deck. If that weapon's cost is 3 or less, draw a card. | | C | Yari Plunderer? | Warrior | Ally | Yari | | | 4 | 3 | 5 | When Yari Plunderer is summoned while you don't control a weapon, target weapon in a graveyard is returned to play under your control with 1 durability and +1 base attack. | | U | War Giant? | Worrior | Ally | | | | 6 | 3 | 8 | All combat damage to War Giant is reduced by 1. While War Giant is attacking, opposing allies have defender. When War Giant deals combat damage to an ally, that ally is exiled. | | U | Carnage? | Worrior | Ability | Attachment | | | 2 | | | Attach to your hero. When Carnage is summoned, weapons you control gain +1 base attack. When your hero kills an ally in combat, all friendly allies gain +1 base attack. | | R | Fuzam, Yari Blademaster? | Worrior | Ally | Yari | | Unique | 2 | 2 | 3 | 0: Exhaust Fuzam: Target weapon you control has +X attack until the end of your turn, where X is Fuzam's attack. | | R | Nanaya, Yari Conqueror? | Worrior | Ally | Yari | | Unique | 6 | 5 | 8 | Your weapons and non-Yari Warrior allies have +1 attack. Once per turn, when another friendly ally leaves combat with an opposing ally, Nanaya attacks that opposing ally if able. |
Mage
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | Atk | HP | Ability | | C | Popsickle? | Mage | Ally | Undead | Ice | | 2 | 1 | 4 | Popsickle has +1 attack while there is a frozen ally in play. 0: Popsickle attacks target opposing frozen ally if able. | | U | Subdue? | Mage | Ability | Attachment | | | 3 | | | Attach to target opposing ally. That ally has Sustain: 1HP and -2 attack. Allies adjacent to that ally have -1 attack. | | C | Disarming Personality? | Mage | Ability | | | | 3 | | | Target weapon with X base attack or armor with X defense becomes a readied ally with X base attack, health equal to its durability and no abilities. | | C | Leash of Life? | Mage | Item | Artifact | | | 2 | | | While an ally is adjacent to your hero, that ally has immunity to enemy attachments and +1 health and its abilities cost 2 less resources to activate. | | C | Libing Ice Wall? | Mage | Item | Artifact | | | 3 | | | While Living Ice Wall is a frozen ally, it has protector. 0SE: If Living Ice Wall is an artifact, it becomes an ally with 2 ice base attack and 5 health and it is frozen for 2 turns. | | C | Tempest Runebearer? | Mage | Ally | | Electric | | 3 | 2 | 5 | Ability damage to Tempest Runebearer is reduced by 1. While ability damage has been dealt this turn, Tempest Runebearer has +1 attack. | | U | Suspended Animation? | Mage | Ability | | | | 4 | | | Target item in a graveyard is returned to play under your control as a Homunculus ally with 2 ice base attack, 3 health and no abilities: all opposing allies are frozen for 1 turn. | | U | Shadowbolt? | Mage | Ability | | | | 4 | | | Target opposing ally takes 5+X electrical damage and your hero gains +1 shadow energy, where X is the number of copies of Shadowbolt in your graveyard. | | R | Isadora Stormrage? | Mage | Ally | | Electric | Unique | 5 | 1 | 7 | When you summon a Mage ability, Isadora is readied. When Isadora attacks an ally on your turn, ability damage to opposing allies is increased by 1 until the end of the turn. 1: Target opposing hero or ally takes 2 electrical damage. | | R | Lilyt of Orem? | Mage | Ally | | Electric | Unique | 5 | 2 | 7 | 2: Target item in a graveyard is returned to play under your control as a Homunculus ally with 1 electrical base attack, 2 health and no abilities. All friendly Homunculus allies gain +1 base attack and +1 health. |
Hunter
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | Atk | HP | Ability | | C | Rain of Arrows? | Hunter | Ability | | | | 2 | | | If no friendly allies have attacked this turn, all opposing allies take X damage, where X is the number of Hunter allies you control. Exhaust all friendly allies. | | C | Krugal Lookout? | Hunter | Ally | Krugal | Bow | | 2 | 1 | 4 | 0: Exhaust Krugal Lookout: Target opposing ally takes 1 + X damage, where X is the number of cards drawn by that ally's controller this turn. | | C | Krugal Trapper? | Hunter | Ally | Krugal | Bow | | 2 | 2 | 2 | When Krugal Trapper is summoned, you may seek a trap or Hunter artifact with cost 4 or less. | | C | Hunting Party? | Hunter | Ability | | | | 2 | | | If an opposing ally has been killed this turn, draw a card for each Hunter ally or Wild ally you control, to a maximum of 3. | | U | Sneerkrug? | Hunter | Ally | Krugal | Bow | Unique | 3 | 2 | 5 | Defender. Other friendly allies with Bow attack can't be attacked while Sneerkrug is undamaged. | | C | Camouflaged Foe? | Hunter | Item | Trap | | | 3 | | | Play face down. The next time an opposing ally is summoned, Camouflaged Foe becomes a readied Krugal ally with 2 bow base attack, 4 health and ambush, and it attacks the opposing ally if able. | | U | Krugal Butcher? | Hunter | Ally | Krugal | Bow | | 5 | 5 | 4 | When Krugal Butcher is summoned, target poisoned or disabled ally is killed. | | U | Double Back? | Hunter | Ability | Support | | | 1 | | | Duration 1. Hunter allies cost 1 less resource to summon. 0: Target Trap in your hand is discarded: The bottom Hunter ally in your graveyard is shuffled into your deck and you draw 2 cards. | | R | Krugal Braggart? | Hunter | Ally | Krugal | Bow | | 2 | 1 | 3 | When Krugal Braggart is summoned, target opposing ally takes 1 damage. When Krugal Braggart kills an ally, he gains +2 base attack. | | R | Krugal Quickshot? | Hunter | Ally | Krugal | Bow | | 4 | 2 | 6 | 0: Exhaust Krugal Quickshot: Up to X different target opposing allies take 2 damage, where X is Krugal Quickshot's attack value. |
Priest
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | Atk | HP | Ability | | C | Zailen Scholar? | Priest | Ally | Templar | Arcane | | 2 | 1 | 4 | When Zailen Scholar is targeted by an ability on your turn, 1 of your resources is renewed. When you end your turn while Zailen Scholar has an attachment and is adjacent to your hero, draw a card. | | C | Sacred Martyr? | Priest | Ability | Attachment | | | 1 | | | Attach to target friendly ally. When that ally is dealt damage on an opposing player's turn, your hero heals an equal amount. | | C | Templar Advantist? | Priest | Ally | Templar | Arcane | | 2 | 1 | 4 | While Templar Adventist has an attachment, he has +1 attack and +1 health. At the end of each turn Templar Adventist was targeted by an ability, all opposing heroes take 1 arcane damage. | | C | Sage Return? | Priest | Ability | Attachment | | | 2 | | | Attach to target friendly ally. All damage to that ally is reduced by 1. When that ally is killed, it is returned to its owner's hand. | | C | Blessed Charge? | Priest | Ability | Attachment | | | 2 | | | Attach to target friendly ally. That ally has +1 attack. When Blessed Charge is targeted and destroyed, your hero gains +1 shadow energy and all opposing allies take 2 arcane damage. | | U | Vera, High Priestess? | Priest | Ally | Templar | Arcane | Unique | 4 | 3 | 4 | When Vera is summoned while you control Ergon, your hero heals 4 damage and you draw 2 cards. 0SE: Vera is returned to your hand: exchange Vera with the bottom card of your resource pile. | | U | Ergon, Grand Inquisitor? | Priest | Ally | Templar | Arcane | Unique | 4 | 4 | 3 | When Ergon is summoned while you control Vera, all opposing allies take 3 arcane damage. 0SE: Ergon is returned to his owner's hand: exchange Ergon with the bottom card of his owner's deck. | | U | Temptation? | Priest | Ability | | | | 1 | | | Your hero takes 2 damage and gains +1 shadow energy. When Temptation is discarded from anywhere, your hero heals 2 damage and opposing heroes lose 1 shadow energy. | | R | Knight of the Crimson Dusk? | Priest | Ally | | | | 5 | 4 | 6 | When damage is dealt to Knight of the Crimson Dusk, your hero heals 2 damage. Once per turn, when damage is dealt to your hero, Knight of the Crimson Dusk gains +1 health and has +2 attack until the start of your next turn. | | R | Adlard the Just? | Priest | Ally | Templar | Arcane | Unique | 7 | 2 | 8 | When Adlard is summoned, all opposing allies take 2 arcane damage. When Adlard deals damage, your hero heals 1 damage. 1SE: Target opposing hero or ally takes 2 arcane damage. |
Rogue
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | Atk | HP | Ability | | C | Grave Robber? | Rogue | Ally | | | | 2 | 1 | 4 | When Grave Robber is summoned after your Turn 2, you may discard target card in your hand to put the top ally or item in target opponent's graveyard into your hand. | | C | Covert Operative? | Rogue | Ally | | | | 2 | 0 | 2 | When Covert Operative is summoned, target ally is returned to its controller's hand and that player takes control of Covert Operative. Covert Operative has stealth while his attack is 0. | | C | Rabble Rouser? | Rogue | Ally | | | | 3 | 2 | 2 | When Rabble Rouser is summoned, you draw a card and friendly Rogue allies have +2 attack and meek (they can't attack heroes) until the end of the turn. | | C | Master of Disguise? | Rogue | Ally | | | | 4 | 2 | 6 | Ambush. When Master of Disguise is discarded from anywhere, the bottom Rogue ally in your graveyard is shuffled into your deck and you draw a card. | | C | Turncoat? | Rogue | Ability | Attachment | | | 4 | | | Attach to target opposing ally. At the start of each of its controller's turns, that ally does 2 damage to allies adjacent to it and they are poisoned. | | U | Dhalia Blackrose? | Rogue | Ally | | | Unique | 5 | 4 | 5 | When Dhalia Blackrose is summoned, you may discard target weapon in your hand with X cost; if you do, target opposing ally with cost X or less is killed. | | U | Disguise Kit? | Rogue | Item | Artifact | | | 5 | | 2 | 1D: Target ally in your hand is discarded: each opponent discards a card from their hand at random. | | U | Black Market? | Rogue | Item | Artifact | | | 2 | | | Allies and items you do not own cost you 2 less resources to summon. 4: Draw a card from target opponent's deck. | | R | Daylight Robbery? | Rogue | Ability | | | | 2 | | | Target friendly ally with X cost is exhausted: While target opponent's deck is not empty, draw and reveal cards from it until their total cost is X or greater. | | R | Jace Mortlock? | Rogue | Ally | | | Unique | 6 | 3 | 7 | Jace has +1 attack for each ally and/or item you control but do not own. 3: Target enemy item with cost equal or less than Jace's attack is placed into your hand. |
Wulven
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | Atk | HP | Ability | | U | Dark Infiltrator? | Wulven | Ability | Attachment | | | 2 | | | Attach to your hero. While your hero has ambush, allies cost you 1 less resource to summon and friendly allies have ambush. | | C | Wulven Prophet? | Wulven | Ally | Wulven | Claw | | 2 | 1 | 4 | When Wulven Prophet is summoned, you may seek an attachment and place it on top of your deck. | | C | Wulven Tinker? | Wulven | Ally | Wulven | Claw | | 3 | 3 | 3 | When Wulven Tinker is summoned, weapons you control gain +2 durability. When Wulven Tinker is killed, draw a card. | | C | Wulven Slaver? | Wulven | Ally | Wulven | Claw | | 3 | 2 | 5 | Non-Wulven allies with cost 5 or greater cost you 1 less resource to summon. 1: Target non-Wulven ally takes 1 damage and has +1 attack until the end of your turn. | | C | Gut-wrenching Roar? | Wulven | Ability | | | | 4 | | | Target friendly Wulven ally is exhausted: up to 2 target opposing allies with cost 4 or less are shuffled into their owner's decks. | | C | Torn Apart? | Wulven | Ability | | | | 4 | | | If you control at least two Wulven allies, target opposing ally is killed and all friendly Wulven allies gain +1 health. | | U | Crusher of the Weak? | Wulven | Ally | Wulven | Claw | | 6 | 6 | 4 | When Crusher of the Weak is summoned, target opposing ally with cost 3 or less is exiled. Combat damage to Crusher of the Weak from allies with cost 3 or less is reduced to 1. | | U | Insolent Pup? | Wulven | Ally | Wulven | Claw | | 2 | 2 | 3 | Haste. While Insolent Pup has dealt combat damage on the turn it was summoned, it is shuffled into its owner's deck at the end of that turn. Insolent Pup can't be targeted by your summoned abilities. | | R | Eye of the Dark Forest? | Wulven | Item | Artifact | | | 3 | | 1 | Friendly Wulven allies have ambush on the turn they are summoned. 1D: Target opposing ally is attacked by each Wulven ally that was summoned this turn if able. | | R | Den Mother? | Wulven | Ally | Wulven | Claw | Unique | 5 | 6 | 3 | Wulven allies adjacent to Den Mother have defender. Den Mother can't be attacked while adjacent to another Wulven ally. |
Elemental
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | Atk | HP | Ability | | C | Stardust Descender? | Elemental | Ally | | Claw | | 1 | 0 | 3 | Steadfast. Stardust Descender has +1 attack for each Aldmor ally you control. | | C | Stardust Transfuser? | Elemental | Ally | | Claw | | 2 | 1 | 3 | Steadfast. When Stardust Transfuser is summoned, target other ally gains +1 base attack and +1 health. | | C | Replicate? | Elemental | Ability | | | | 3 | | | Seek an ally with the same name as an ally you control: that ally enters play under your control. | | C | Permeate? | Elemental | Ability | Attachment | | | 2 | | | Attach to target friendly ally. That ally has +2 attack. When this attachment is destroyed, it is returned to play as an ally with 2 claw base attack, 3 health and no abilities. | | U | Accelerate? | Elemental | Ability | | | | 3 | | | All players reveal the top 2 cards of their deck and place them on their resource pile. | | C | Stardust Actualizer? | Elemental | Ally | | Claw | | 3 | 2 | 4 | Steadfast. When Stardust Actualizer is summoned, reveal the top card of your deck: if that card is an ally, it enters play with 1 base attack and 1 health. | | U | Regression Chamber? | Elemental | Item | Artifact | | | 4 | | 2 | 1SE: Target friendly Elemental ally loses all abilities and is exiled: that ally is returned to play readied with Aldmor alignment and Regression Chamber loses 1 durability. | | U | Accumulate? | Elemental | Ability | | | | 2 | | | Target friendly ally with X base attack and Y health is reduced to 1 base attack and 1 health: Target other friendly ally gains +X base attack and +Y health. | | R | Power Surge? | Elemental | Ability | Attachment | | | 3 | | | Attach to target friendly ally until the end of the turn. That ally has +2 attack and +5 health. When Power Surge is summoned, that ally takes 1 damage and attacks target opposing ally if able | | R | Axiom the Soulless? | Elemental | Ally | | Claw | Unique | 5 | 3 | 6 | 1: Target ally in a graveyard enters play under your control with 1 base attack and its health reduced to 1. That ally is exiled when killed. |
Human Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | DUR | Ability | | R | Spirit of Devotion? | Human | Ability | Attachment | | 1 | | Attach to target friendly ally. That ally has +1 health. When that ally is killed, draw 1 card (or 2 cards if it is a Twilight or Templar ally). | | C | Scriptures of the Departed? | Human | Item | Artifact | | 2 | 2 | When a friendly Twilight ally is killed, Scriptures of the Departed gains +1 durability. 2D: Draw a card. | | C | Moment of Acquiescence? | Human | Ability | Support | | 1 | | Duration 3. When this card is destroyed, draw a card. 0SE: Target ability is discarded from your hand: target opposing ally is disabled for 1 turn (and that ally takes 2 arcane damage if you control a Templar ally). | | R | Dazzling Bravery? | Human | Ability | Attachment | | 1 | | Attach to target friendly Human ally. When that ally enters combat with an opposing ally, all opposing players discard a card from their deck (or 2 cards if attached to an ally with cost 5 or greater). | | C | Inspiring Fellowship? | Human | Ability | Attachment | | 2 | | Attach to target friendly ally until the end of your turn. That ally has +X attack, where X is the number of allies you control. When Inspiring Fellowship is summoned, your hero heals 1 damage. | | U | Unyielding Light? | Human | Ability | | | 3 | | Target opposing hero loses 1 shadow energy for each Human ally you control. Draw a card for each location you control. | | C | Scrapyard Recycler? | Human | Item | Artifact | | 2 | | At the end of each of your turns, the bottom artifact in your graveyard is shuffled into your deck, or placed in your hand if your hand is empty. 0SE: If there is an item in your graveyard, Scrapyard Recycler awakens. | | C | Reinforcer? | Human | Item | Artifact | | 2 | 1 | 0SE: Target ally with 4 or less health gains +1 health. Reinforcer gains +1 durability and if it has 4 or greater durability, it awakens. | | C | Migration? | Human | Ability | | | 2 | | Up to 3 friendly allies are shuffled into their owner's deck and you draw 1+X cards, where X is the number of allies shuffled this way. The active location is exiled. | | C | Arm and Reinforce? | Human | Ability | | | 3 | | Target friendly ally gains +2 base attack and target other friendly ally gains +2 health. |
Shadow Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | DUR | Ability | | R | Relentless Savagery? | Shadow | Ability | Attachment | | 2 | | Attach to target friendly ally. That ally has +1 attack. While that ally has claw attack, it has an additional +1 attack and Relentless Savagery is returned to its owner's hand when that ally is killed. | | C | Tar-written Scroll? | Shadow | Item | Artifact | | 2 | 3 | 1D: Target ally in a graveyard is exiled: if the exiled ally has fire attack, target opposing ally takes 2 fire damage. | | C | Thriss Crucible? | Shadow | Item | Artifact | | 3 | | When Thriss Crucible is targeted and destroyed, it is returned to play as a readied Ravager ally with 2 base attack and 5 health and then takes 1 damage. | | R | Gruesome Brutality? | Shadow | Ability | Attachment | | 1 | | Attach to target friendly Shadow ally. When that ally enters combat with an opposing ally, all opposing heroes take 1 damage (or 2 damage if attached to an ally with cost 5 or greater). | | C | Burning Hatred? | Shadow | Ability | Attachment | | 2 | | Attach to target ally. That ally has +2 attack. When Burning Hatred is summoned, that ally takes 1 fire damage. | | U | Surging Darkness? | Shadow | Ability | | | 3 | | Target friendly hero gains +1 shadow energy for each Shadow ally you control. Draw a card for each location you control. | | C | Crypt Golem? | Shadow | Item | Artifact | | 2 | 1 | Once per your turn, when an ally or item is removed from a graveyard, all opposing heroes and allies take 1 damage, Crypt Golem gains +1 durability and if it has 4 or greater durability, it awakens. | | C | Striker? | Shadow | Item | Artifact | | 2 | 1 | 1SE: Target ally gains +1 base attack. Striker gains +1 durability and if it has 3 or greater durability, it awakens. | | C | Invasion? | Shadow | Ability | | | 3 | | Duration 1. Friendly allies have +1 attack. When a friendly ally kills an opposing ally, take control of the active location and draw a card up to twice per turn. | | C | Hinder and Debilitate? | Shadow | Ability | | | 3 | | Target opposing ally has its base attack reduced by 2 and target other opposing ally has its health reduced by 2. |
Neutral Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | DUR | Ability | | R | Groundshift? | Neutral | Ability | Support | | 2 | | Duration 1. When Groundshift is summoned, the active location is exiled. Heroes and allies lose all passive abilities. | | C | Spontaneous Growth? | Neutral | Ability | Attachment | | 2 | | Attach to target friendly Homunculus ally. That ally has +1 attack, +1 health and steadfast. When Spontaneous Growth is summoned, draw a card. | | U | Sinkhole? | Neutral | Ability | | | 2 | | Target opposing ally with cost 2 or less is exiled, or target opposing ally with cost 3 or greater takes 2 damage. If you control no locations, the active location is placed on the bottom of its owner's deck. | | U | Rest for the Weary? | Neutral | Ability | | | 3 | | If there is a location in play, target ally is moved to the top of its owner's deck. If there are no locations in play, draw 2 cards. | | R | Clockwork Soldier? | Neutral | Item | Artifact | | 4 | | While Clockwork Soldier is an ally, it is returned to play as an artifact when killed. 1SE: If Clockwork Soldier is an artifact, it becomes an Aldmor ally with 3 base attack and 3 health. | | C | Disruptor Field? | Neutral | Item | Artifact | | 4 | | Friendly Aldmor allies have ambush. 1SE: Target opposing ally has a maximum attack of 0 until the start of your next turn. | | C | Rejuvenation Pod? | Neutral | Item | Artifact | | 4 | | Friendly Aldmor allies have +1 health. 0SE: Target Aldmor ally in your graveyard is shuffled into your deck. | | R | Shadow Cannon? | Neutral | Item | Artifact | | 4 | | When Shadow Cannon is summoned while you control an Aldmor ally, your hero gains +2 shadow energy. 4SE: Target hero or ally takes 4 damage. | | E | Aldmor Conflux? | Neutral | Item | Artifact | | 6 | | 2SE: Friendly Aldmor allies have +X attack until the end of the turn, where X is the number of artifacts you control. | | U | Stun Turret? | Neutral | Item | Artifact | | 3 | 2 | 0SE: Target opposing ally loses all passive abilities until the end of the turn and takes 1 electrical damage. Stun Turret loses 1 durability at the end of the turn. | | C | Transporting Golem? | Neutral | Item | Artifact | | 3 | 1 | 0SE: Draw a card. Transporting Golem awakens at the start of your next turn. | | C | Augmenting Golem? | Neutral | Item | Artifact | | 3 | | Friendly allies with cost 4 or less have +1 health. 1SE: Augmenting Golem awakens and gains “Friendly allies with cost 4 or less have +1 attack.” | | U | Mending Golem? | Neutral | Item | Artifact | | 3 | 1 | 0SE: Target ally or item in your hand is discarded: target hero or ally heals 2 damage. Mending Golem gains +1 durability and if it has 3 or greater durability, it awakens and gains shroud. | | C | Darklight Observer? | Neutral | Item | Artifact | | 3 | | When an opposing player seeks, they discard a card from their hand at random. 0SE: Darklight Observer awakens and gains "When a player seeks, Darklight Observer gains +1 base attack and +1 health." | | C | Scrap Cannoneer? | Neutral | Item | Artifact | | 2 | 1 | 1SE: Target item in a graveyard is exiled: target ally takes 2 damage. Scrap Cannoneer gains +1 durability and if it has 4 or greater durability, it awakens and your hero gains +2 shadow energy. | | C | Contemplate? | Neutral | Ability | | | 2 | | Draw 3 cards and shuffle 2 of them into your deck. Opposing heroes with shadow energy greater than yours lose 1 shadow energy. | | R | Annihilate? | Neutral | Ability | | | 6 | | Target opposing ally is exiled. | | C | Relinquish? | Neutral | Ability | | | 3 | | Target ally has all enemy attachments exiled: target hero or ally takes 2+X damage, where X is the number of attachments exiled this way. | | C | Urge to Ascend? | Neutral | Ability | Attachment | | 4 | | Attach to target friendly Aldmor ally. That ally has +X attack, to a maximum of +4 attack, where X is the greatest shadow energy of all heroes. When that ally kills an opposing ally, your hero gains +1 shadow energy. | | U | Unstable Gateway? | Neutral | Item | Artifact | | 3 | 2 | If Unstable Gateway has 4 or greater durability at the end of your turn, it is destroyed. 1SE: Seek an ally with cost X or less, where X is Unstable Gateway's durability. Unstable Gateway gains +1 durability. |
Armor
Card No | Rarity | Name | Class | Type | Subtype | Cost | DUR | DEF | Ability | | U | Distortion Harness? | All | Item | Armor | 3 | 4 | 1 | 1SE: Seek a location. The active location is shuffled into its owner's deck and Distortion Harness loses 1 durability. | | R | Amethyst Reverie? | All | Item | Armor | 5 | 4 | 2 | 2SE: Renew 3 used resources. | | R | Engineer's Harness? | Mage | Item | Armor | 3 | 4 | 1 | 1D: Until the end of your turn, when an item becomes an ally under your control, that ally gains +1 base attack and +2 health. | | R | Spiked Shield? | Warrior, Wulven | Item | Armor | 4 | 3 | 1 | When Spiked Shield is summoned while you don't control a weapon, it becomes a weapon with 1 sword attack and 3 durability. Your weapons have +1 attack while attacking. | | R | Kite of Divine Might? | Priest | Item | Armor | 5 | 4 | 1 | 2SE: Until the start of your next turn, when a friendly ally with base attack 1 or less enters combat with an opposing hero or ally, it deals 2 arcane damage to them. | | U | Victor's Quiver? | Hunter | Item | Armor | 3 | 3 | 1 | When Victor's Quiver is destroyed, the top Hunter ability in your graveyard is returned to your hand. 1D: Target friendly ally with X bow attack that is not exhausted, disabled or frozen is exhausted: Target opposing ally takes 2+X damage. | | R | Wave Modulator? | Elemental | Item | Armor | 3 | 4 | 1 | 1: Target ally in your hand is summoned at no cost with 1 base attack and its health reduced to 1. Wave Modulator loses 1 durability. | | U | Packmaster's Pauldron? | Wulven | Item | Armor | 5 | 4 | 1 | When Packmaster's Pauldron loses durability or is targeted and destroyed, all friendly Wulven allies gain +1 base attack. 1D: Target friendly Wulven ally has +1 attack until the end of your turn. | | U | Poison-laced Gloves? | Rogue | Item | Armor | 3 | 3 | 1 | Poison damage to opposing heroes and allies is increased by 1. 1D: Target opposing ally is poisoned and takes X damage, where X is the number of cards you control but do not own. | | U | Arthyle's Cloak? | Warrior, Priest, Elemental | Item | Armor | 5 | 4 | 2 | At the start of each of your turns all allies lose shroud. 2SE: Up to two different target friendly allies gain shroud. |
Weapon
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | DUR | Ability | | U | Pathfinder's Machete? | All | Item | Weapon | | 3 | 1 | 3 | When Pathfinder's Machete is summoned while you control a location, it gains +1 base attack and +1 durability. While you control a location, opposing heroes and allies lose stealth and hidden. | | R | Shard of Ithrund? | Warrior, Mage, Priest | Item | Weapon | | 4 | 2 | 3 | While you control at least 2 Aldmor allies, your hero gains +1 shadow energy at the end of each of your turns. 1SE: Shard of Ithrund gains +1 durability. | | E | Voidhammer? | All | Item | Weapon | | 5 | 1 | 3 | When your hero attacks, the active location is exiled. When a location is exiled, Voidhammer gains +1 base attack and +1 durability. | | R | Heavy Ballista? | Rogue, Wulven | Item | Weapon | | 3 | 1 | 2 | Once per turn, when a friendly ally with cost 4 or greater is summoned, Heavy Ballista and that ally gain +1 base attack. | | R | Gemstone Javelin? | Warrior, Element | Item | Weapon | | 4 | 1 | 4 | 0SE: Target opposing ally takes X damage, where X is Gemstone Javelin's attack + durability. Gemstone Javelin is destroyed, or exiled if its base attack is 2 or greater. | | R | Life-infusing Scepter? | Priest, Element | Item | Weapon | | 5 | 2 | 4 | When Life-infusing Scepter is destroyed while it is a weapon, it is returned to play as an attachment and is attached to the friendly ally with the lowest health. That ally has +2 attack and +4 health. | | U | Rage of Elements? | Mage, Elemental | Item | Weapon | | 5 | 1 | 5 | On your turn, for each type of attack your allies have from arcane, electrical, fire and ice, opposing heroes and allies that enter combat with your hero take 1 ability damage of that type. | | U | Training Sword? | Warrior | Item | Weapon | | 6 | 1 | 5 | When Training Sword is summoned, seek a Warrior support ability: that ability enters play under your control. While you control a Warrior support ability, Training Sword has +1 attack. | | R | Thief's Stiletto? | Rogue | Item | Weapon | | 4 | 1 | 4 | Ambush. When you summon a card that you are not the owner of, Thief's Stiletto gains +1 durability. 1D: Thief's Stiletto gains +1 base attack. | | U | Ruby Embellished Dagger? | Hunter, Priest | Item | Weapon | | 3 | 1 | 3 | While you have 8 or more resources, Ruby Embelished Dagger has +1 attack and +1 durability. When Ruby Embelished Dagger is destroyed, it is placed on top of your resources. |
Location
Card No | Rarity | Name | Faction | Type | Subtype | Turn | Ability | | C | Lorhon Twilight Encampment? | Human | Location | Balor | 3 | 0SE: Target friendly Twilight ally is killed: Seek a Twilight ally and your hero loses 1 shadow energy.
0SE: If an opposing Twilight ally was killed this turn, all friendly allies gain +1 health. | | C | Sosilo Brothers' Landing? | Human | Location | Balor | 5 | When an ability or location is discarded from your hand, draw a card. 0SE: Target ability or location in your hand is discarded.
0SE: Target card in your hand is discarded: Draw a card. | | C | Anmor Garina Road? | Human | Location | Balor | 5 | Allies with cost 4 or greater cost you 1 less resource to summon. 2SE: If you control no allies, seek an ally with cost 5 or greater.
Allies with cost 4 or greater cost you 1 less resource to summon. 0SE: If there are no opposing allies, take control of this location. | | C | Irum Lightning Quarry? | Human | Location | Balor | 4 | When electrical damage is dealt to an ally on your turn, renew 3 resources (max twice per turn).
2SE: All allies take 2 damage. Shuffle this location into its owner's deck. | | U | The Wilds Darklight Citadel? | Neutral | Location | Balor | 5 | Friendly allies that have activated abilities with resource cost 1 or greater have haste and can't attack on the turn they are summoned.
2SE: All opposing allies can't activate their abilities until the start of your next turn. | | U | Gaderi Braxno Citadel? | Neutral | Location | Balor | 4 | Your hero and allies you control have defender. Opposing players can't summon locations.
1SE: This location is exiled at the end of your turn. | | U | The Wilds Trading Port? | Neutral | Location | Balor | 4 | 0SE: If an artifact with cost 4 or greater entered or left play this turn, renew 2 used resources and draw a card.
4SE: Target artifact is destroyed. Take control of this location. | | U | Racksul Warped Desert? | Neutral | Location | Balor | 1 | 0SE: The next card owned by an opposing player to be exiled this turn is placed in your hand.
1SE: Draw a card from each opposing player's deck. Take control of this location. | | U | Arthyle's Pass Dead Man's Breach? | Neutral | Location | Balor | 3 | On the turn they are summoned, friendly allies with cost 2 or less have meek, haste and ambush and can't activate abilities.
When an opposing ally with cost 2 or less is killed, that ally is exiled and its controller takes 1 damage. | | U | Yahari Valley of Doom? | Neutral | Location | Balor | 4 | 4SE: All allies with cost 3 or less are exiled.
2SE: Draw 2 cards and this location is exiled. | | C | Lyth Kristan's Ridge? | Neutral | Location | Balor | 2 | 3SE: Up to X target heroes or allies take 3 ice damage, where X is the number of friendly ice attack allies.
3SE: Target opposing hero or ally takes 3 ice damage. Take control of this location. | | C | Ravenscrest Valley of Secrets? | Neutral | Location | Balor | 1 | When you summon a support ability, draw a card and renew 1 used resource.
2SE: Seek an ability. | | C | Shold Tempest Gorge? | Neutral | Location | Balor | 5 | When an item or attachment is destroyed, it is exiled. 2SE: Target friendly ally is returned to your hand.
Artifacts you control have Sustain: 1cc. 0SE: Target artifact you control is destroyed. | | C | Oldros Infested Swampland? | Neutral | Location | Balor | 4 | 1SE: Until the end of the turn, Wild allies cost you 1 less resource to summon.
When you end your turn while you control no allies, your hero takes 2 poison damage and you draw a card. | | C | Tisay Volcanic Springs? | Neutral | Location | Balor | 2 | 1SE: Target ally has all negative effects removed and it set ablaze.
2SE: Target ally has all negative effects removed, takes 1 fire damage and is set ablaze. | | C | Kiruth Thaddeus' Vault? | Shadow | Location | Scheuth | 4 | 0SE: If an Undead ally has been removed from your graveyard this turn, renew 3 resources.
2SE: Target ally in a graveyard containing at least 3 cards is placed in your hand. | | C | Asyn Mount Kazarr? | Shadow | Location | Thriss | 4 | 0SE: Target friendly damaged Ravager ally attacks the opposing ally with the lowest health if able.
2SE: Target friendly ally attacks the opposing ally with the highest health if able. | | C | Lakmire Training Outpost? | Shadow | Location | Tinnal | 3 | 0SE: If every ally you control has Wulven alignment, the next attachment you summon costs 3 less resources.
1SE: Target opposing Wulven ally has -2 attack and loses all passive abilities until the start of your next turn. | | C | Rankett Proving Grounds? | Shadow | Location | Ogmaga | 3 | 1SE: If an ally gained base attack or health this turn, draw a card and all Homunculus allies gain +1 base attack and +1 health.
2SE: Draw a card and all Homunculus allies are reduced by 1 health. Take control of this location. | | U | The Wilds Hall of Doors? | Neutral | Location | Balor | 6 | 1SE: Target friendly ally you own with cost X is shuffled into its owner's deck: seek an ally with cost 1+X: that ally is exiled and it enters play under your control at the end of your turn.
2SE: Until the end of your turn, allies and weapons you control have +1 attack and when an opposing ally is killed, take control of this location. |
Legendary
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | L | Warner, Throneless King? | Human | Ally | | | Unique | 6 | 2 | 7 | When Warner is summoned, for each different ability friendly allies have from ambush, defender, haste, protector, shroud and steadfast, Warner gains +1 base attack and that ability. | | L | Arthyle, Conqueror of Balor? | Shadow | Ally | | | Unique | 7 | 2 | 4 | Shroud (when targeted by an ability, that ability has no effect and shroud is lost). Once per turn, when you summon an ally, that ally gains +2 base attack and +2 health. |
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