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|コール オブ ザ クリスタルズ|ダーク プロフェシーズ|シャッタード フェイツ|ロスト ランズ|キャンペーンズ|
|Call of the Crystals|Dark Prophecies|Shattered Fates|Lost Lands|Campaigns|
Dark Prophecies Card List
Human ally
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | C | Twilight Herald | Human | Ally | Twilight | | | 1 | 1 | 2 | 0: Target friendly ally gains +1 base attack and +1 health, and Twilight Herald is killed at the end of your turn. | | C | Gaderi Barbarian | Human | Ally | | | | 3 | 3 | 4 | Gaderi Barbarian has +1 attack while attacking allies with cost 4 or greater. | | U | Mystic of the Vale | Human | Ally | | | | 4 | 2 | 6 | 2: Target attachment is returned to its owner's hand. | | C | Artful Squire | Human | Ally | | | | 4 | 2 | 6 | When Artful Squire is summoned, you may destroy target enemy item with cost 4 or less and Artful Squire is placed in the graveyard. | | C | Braxnorian Soldier | Human | Ally | | | | 5 | 3 | 6 | Opposing allies lose haste. Allies with 3 health or less can't attack Braxnorian Soldier. | | U | Layarian Diplomat | Human | Ally | | | | 2 | 2 | 2 | When Layarian Diplomat is summoned, target opposing ally loses all passive abilities until the start of your next turn. | | C | Spirit Warden | Human | Ally | | | | 3 | 2 | 5 | Steadfast. Opposing players can't return allies from their graveyard to their hand. 0: Target ally in a graveyard is exiled (removed from the game). | | C | Rider of Ellos | Human | Ally | | | | 4 | 4 | 4 | All combat damage to Rider of Ellos from heroes is reduced to 1. While there is another friendly Rider of Ellos in play, Rider of Ellos has +1 attack. | | U | Fleet-footed Messenger | Human | Ally | | | | 3 | 1 | 5 | Haste (This ally can attack and use abilities in the turn he is summoned.) 1: Target card in your hand is shuffled into its owner's deck and you draw a card. | | U | Radiant Wisp | Human | Ally | Homunculus | Electric | | 3 | 1 | 4 | Radiant Wisp has +1 attack and +1 health for each attachment it has. When Radiant Wisp dies, all its attachments that you control are placed in your hand. | | R | Champion of Irum | Human | Ally | | | Unique | 2 | 1 | 3 | Champion of Irum has +1 attack and +1 health for each opposing ally with cost 3 or greater, for a maximum of 2 opposing allies. | | R | Layarian Seductress | Human | Ally | | | | 3 | 2 | 4 | When Layarian Seductress is summoned, target opposing ally is disabled for 1 turn if its controller has resources greater than or equal to yours. | | R | Paladin of Unaxio | Human | Ally | Templar | | | 5 | 3 | 6 | Ice and fire damage to your hero and friendly allies is reduced by 1. 2: Target friendly hero or ally has all negative effects removed. | | R | Wymer the Lionheart | Human | Ally | | | Unique | 4 | 3 | 5 | When Wymer the Lionheart kills an opposing ally, all friendly allies gain +1 health. | | E | Gunther, General of Balor | Human | Ally | Templar | | Unique | 6 | 2 | 9 | Steadfast (this ally can't leave play unless he is killed.) 1: Friendly allies have +1 attack until the start of your next turn. |
Shadow Ally
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | C | Rotling | Shadow | Ally | Homunculus | Claw | | 1 | 1 | 2 | When Rotling is summoned, you may exile (remove from the game) target ally in a graveyard and Rotling gains +1 base attack and +1 health. | | C | Twisted Familiar | Shadow | Ally | | Claw | | 2 | 1 | 4 | When an opposing hero or ally deals ability damage to Twisted Familiar, they take 2 damage. 0: 2 used resources are renewed, and Twisted Familiar is killed at the end of your turn. | | U | Ironhide Karash | Shadow | Ally | | Claw | | 2 | 2 | 3 | When a hero or ally deals combat damage of 2 or less to Ironhide Karash, that damage is reduced to 0. | | C | Bloodstained Marauder | Shadow | Ally | Ravager | | | 3 | 3 | 4 | Bloodstained Marauder has +X attack, where X is the difference between its current and maximum health. | | C | Wulven Predator | Shadow | Ally | Wulven | Claw | | 3 | 3 | 4 | Wulven Predator can attack opposing heroes and allies regardless of stealth or protector. | | U | Disciple of Aldmor | Shadow | Ally | Aldmor | | | 4 | 2 | 6 | Disciple of Aldmor has immunity to abilities activated with shadow energy. | | C | Rust Weevil | Shadow | Ally | | Claw | | 3 | 2 | 5 | When Rust Weevil is dealt combat damage by a hero, that hero's weapon loses 1 additional durability. When Rust Weevil is killed by combat damage from a hero, that hero's weapon is destroyed. | | C | Magma Jackal | Shadow | Ally | | fire | | 4 | 3 | 4 | When Magma Jackal is killed by an ally, that ally is killed. | | U | Morbid Acolyte | Shadow | Ally | | | | 3 | 2 | 5 | 2: Target opposing ally loses all passive abilities until the start of your next turn. | | U | Darkwood Wraith | Shadow | Ally | | Ice | | 5 | 3 | 6 | When Darkwood Wraith is summoned, you may return target ally with cost 3 or less to its owner's hand. | | R | Death Collector | Shadow | Ally | Undead | Electric | | 3 | 3 | 4 | 2: Target ally in a graveyard is exiled (removed from the game) and Death Collector gains +1 base attack and +1 health. | | R | Wulven Savage | Shadow | Ally | Wulven | Claw | | 4 | 2 | 2 | All combat damage to Wulven Savage is reduced to 0. | | R | Furrion Terror | Shadow | Ally | | Fire | | 5 | 4 | 3 | When Furrion Terror is summoned, all allies take 2 fire damage. Furrion Terror has immunity to fire damage. When Furrion Terror is damaged by ice or frozen, it is killed. | | R | Io Void Leviathan | Shadow | Ally | | Electric | | 5 | 2 | 5 | When an ability is activated with shadow energy, Io Void Leviathan gains +1 base attack and +1 health. | | E | Kairos Doombringer | Shadow | Ally | | | Unique | 6 | 4 | 7 | Steadfast. When your hero is attacked by a hero or ally, Kairos attacks that hero or ally at the end of combat if he is able to. |
Warrior
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | HP | Ability | | C | Alert and Able | Warrior | Ability | Attachment | | 1 | | | Until the start of your next turn, target friendly ally has defender and +1 attack, and an additional +1 attack while it is the only friendly ally in play. | | C | Battle Hardened | Warrior | Ability | Support | | 1 | | | Duration 1. Friendly allies have defender and all damage to them is reduced by 1. | | C | Braxnorian Veteran | Warrior | Ally | | | 4 | 3 | 4 | When Braxnorian Veteran is summoned, you may return target Warrior attachment in your graveyard to your hand. | | C | Lythite Coating | Warrior | Ability | Attachment | | 3 | | | Attach to target armor. That armor has +1 durability and can't be destroyed unless its durability is 0. | | C | Smith Shop | Warrior | Item | Artifact | | 2 | | | Weapons and armor cost you 1 less resource to summon. | | U | Braxnorian Temptress | Warrior | Ally | | | 2 | 2 | 2 | Defender. When Braxnorian Temptress deals damage to a hero, that hero's weapons are returned to its owner's hand. | | C | Killing Spree | Warrior | Ability | | | 2 | | | If your hero killed an ally in combat this turn, your hero is readied. | | U | Yari Spearman | Warrior | Ally | Yari | | 3 | 1 | 4 | Protector. Yari Spearman has +1 attack and +1 health for every other friendly Yari Spearman in play. | | R | Wild Berserker | Warrior | Ally | | | 5 | 2 | 4 | Wild Berserker has +2 attack while in combat with allies. While an opposing player controls more allies than you, Wild Berserker has haste. | | U | Stalwart Battleguard | Warrior | Ally | | | 4 | 3 | 4 | While Stalwart Battleguard is the only ally you control, he has +2 attack and +2 health. |
Mage
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | HP | Ability | | C | Scrying Eye | Mage | Item | Artifact | | 2 | | | You can view the top card of each opposing player's deck. 1SE: Target opposing player shuffles their deck. | | C | Kelvin's Charm | Mage | Ability | Attachment | | 3 | | | Attach to target weapon you control. When your hero deals combat damage to an ally, that ally is frozen for 2 turns. | | C | Meteor Shower | Mage | Ability | | | 4 | | | Target opposing ally takes 3 fire damage and all opposing allies are set ablaze. | | C | Undying Bond | Mage | Ability | Support | | 3 | | | Duration 1. When Undying Bond is summoned, the top 2 allies in your graveyard are returned to your hand. Friendly Undead allies have +1 attack. | | U | Consuming Fear | Mage | Ability | Attachment | | 2 | | | Attach to target opposing ally. When that ally attacks or activates an ability, it loses 2 base attack and is reduced by 2 health. | | U | Sun-blighted One | Mage | Ally | | | 3 | 3 | 3 | When Sun-blighted One enters play, all heroes gain +1 shadow energy and opposing heroes take 1 damage. When Sun-blighted One enters play from a graveyard, it gains +2 base attack and +1 health. | | C | Static Shock | Mage | Ability | | | 2 | | | Up to 2 different target opposing heroes or allies take 1 electrical damage. | | U | Voltar's Ring | Mage | Item | Artifact | | 4 | | | Electrical damage to opposing heroes and allies is increased by 1. Electrical damage to your hero and friendly allies is reduced by 1. | | C | Shatter Ice | Mage | Ability | | | 4 | | | All frozen allies are exiled (removed from the game). | | R | Frosted Urigon | Mage | Ally | | Ice | 5 | 3 | 6 | When Frosted Urigon deals combat damage to an ally, that ally is frozen for 1 turn. Frosted Urigon can't be frozen and has immunity to ice damage. |
Hunter
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | C | Rolling Boulders | Hunter | Item | Trap | | | 3 | | | Play face down. The next opposing ally with cost 5 or greater that enters play is returned to its owner's hand and you draw a card. | | C | Snare Trap | Hunter | Item | Trap | | | 2 | | | Play face down. The next opposing ally with cost 3 or less that is summoned is exiled and Snare Trap is exiled. | | C | Bounty Hunter | Hunter | Ability | Attachment | | | 2 | | | Attach to your hero. Up to twice per turn, when an opposing disabled or poisoned ally is killed on your turn, renew 3 resources. | | C | Change of Plans | Hunter | Ability | | | | 2 | | | Target player has each card in their hand shuffled into its owner's deck and draws an equal number of cards. If you target yourself, draw a card. | | C | Survivalist | Hunter | Ability | Attachment | | | 4 | | | Attach to your hero. When an item you control is destroyed, draw a card. | | C | Enchanted Oak | Hunter | Item | Trap | | | 2 | | | Play face down. The next opposing ability to be summoned has no effect and is returned to its owner's hand. | | U | Jade of the Forest | Hunter | Ally | | | Unique | 3 | 3 | 4 | 2SE: Until the start of your next turn, Jade of the Forest and her attachments can't be targeted. | | R | Wendith Eagle-eye | Hunter | Ally | | | Unique | 5 | 3 | 6 | Ambush (Attacks by this ally can't be defended.) Weapons you control have +1 attack while in combat with allies. | | U | The Perfect Shot | Hunter | Ability | | | | 4 | | | Target opposing ally is reduced to 1 health. | | U | Master Trapsetter | Hunter | Ally | | | | 1 | 1 | 2 | Defender. Master Trapsetter has +1 attack while you control 2 or more traps. 2: Until the end of your turn, the next trap you summon costs 3 less resources. |
Priest
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | C | Sacred Fire Walker | Priest | Ability | Attachment | | | 2 | | | Attach to target friendly ally. That ally has immunity to fire damage. When that ally enters combat with an opposing hero or ally, it deals 1 arcane damage and 1 fire damage to them. | | C | Forgiveness | Priest | Ability | | | | 2 | | | The bottom card in your resource pile is returned to your hand. Your hero gains +1 shadow energy and you gain 1 resource. | | C | Devoted Lightbearer | Priest | Ally | | | | 3 | 2 | 5 | Allies with cost 5 or greater cost you 1 less resource to summon. While Devoted Lightbearer has an attachment, he has steadfast. | | U | Banish | Priest | Ability | | | | 4 | | | Target ally is shuffled into its owner's deck. | | C | Mass Purification | Priest | Ability | | | | 5 | | | All attachments are destroyed. | | C | Incense of Atonement | Priest | Item | Artifact | | | 2 | | | When an attachment is summoned, all opposing heroes take 1 arcane damage. | | U | Divine Connection | Priest | Ability | Attachment | | | 2 | | | Attach to your hero. Attachments cost you 1 less resource to summon. When attachments you control on friendly allies are destroyed, those attachments are shuffled into their owner's deck. | | C | Lingering Essence | Priest | Ability | Attachment | | | 2 | | | Attach to your hero. When you target and destroy an attachment, your hero gains +1 shadow energy and heals 3 damage. | | R | Elizabeth Winterborn | Priest | Ally | | | Unique | 4 | 0 | 5 | Elizabeth has +2 attack while damaged. When you end your turn while Elizabeth is undamaged, draw a card. | | U | Knight of the Golden Dawn | Priest | Ally | | | | 5 | 4 | 6 | When Knight of the Golden Dawn is healed, your hero heals an equal amount. Knight of the Golden Dawn has +1 attack for each attachment it has. |
Rogue
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | C | Night Owl | Rogue | Ally | | | | 3 | 3 | 2 | While any opposing player controls allies greater than or equal to the number you control, Night Owl has stealth. When Night Owl is killed, draw a card. | | C | Silent Strike | Rogue | Ability | Attachment | | | 2 | | | Attach to target friendly ally until the start of your next turn. That ally has stealth and ambush. When Silent Strike is summoned, draw a card. | | C | Elicit Information | Rogue | Ability | Attachment | | | 4 | | | Attach to your hero. When an opposing player discards a card from their hand, draw a card. | | C | Good Contacts | Rogue | Ability | Attachment | | | 3 | | | Attach to your hero. Rogue allies cost you 1 less resource to summon. | | U | Vozitian Orders | Rogue | Item | Artifact | | | 2 | | | : If you summoned an ally this turn, target other friendly ally is returned to your hand. | | C | Pay Day | Rogue | Ability | Support | | | 3 | | | Duration 2. When an opposing player starts their turn with at least 4 cards in their hand, they discard a card from their hand at random. | | R | Lyra Blackrose | Rogue | Ally | | | Unique | 4 | 3 | 4 | When an opposing player activates an ability with shadow energy, they discard a card from their hand at random. | | C | Procured and Restored | Rogue | Ability | | | | 3 | | | Target item in a graveyard is placed into your hand. | | U | Smoke Screen | Rogue | Ability | | | | 4 | | | Exhaust your hero: all opposing allies are disabled for 1 turn and you draw a card. | | U | Agent Rex | Rogue | Ally | | | Unique | 2 | 1 | 2 | Stealth (This ally can't be attacked.) 3: Target enemy artifact is now controlled by you and Agent Rex is shuffled into his owner's deck. |
Wulven
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability | | U | Blood Moon | Wulven | Ability | Support | | | 2 | | | Duration 3. When you end your turn while your hero doesn't have stealth, draw a card. | | C | Thick Hide | Wulven | Ability | Attachment | | | 3 | | | Attach to your hero. Ability damage to your hero on your turn is reduced to 0. | | C | Ripping Fury | Wulven | Ability | Support | | | 2 | | | Duration 3. Weapons you control have +1 attack while in combat with allies. | | C | Lost in the Woods | Wulven | Ability | Attachment | | | 2 | | | Attach to target ally until the end of its controller's next turn. That ally has all other attachments removed, and it is hidden and disabled. | | C | Unstoppable | Wulven | Ability | Attachment | | | 2 | | | Attach to your hero. Weapons you control have +1 attack while there are at least 3 friendly allies in play. | | U | Tiger Wulf | Wulven | Ally | Wulven | Claw | | 5 | 4 | 5 | 3: Target item is destroyed or target ally is killed, and Tiger Wulf is killed at the end of your turn. | | U | Lightning Hunter | Wulven | Ally | Wulven | Claw | | 4 | 3 | 4 | Haste. When Lightning Hunter is summoned, support abilities you control are destroyed and your hero loses 1 shadow energy. | | C | Call of the Pack | Wulven | Ability | Support | | | 3 | | | Duration 3. 0: If you control no allies, target Wulven ally in your hand with cost 3 or less is summoned at no cost. | | C | Blinding Storm | Wulven | Ability | Support | | | 4 | | | Duration 3. Ability damage to allies with stealth that you control is reduced by 2. | | R | Howlfang, Terror of the Vale | Wulven | Ally | Wulven | Claw | Unique | 6 | 5 | 5 | Other friendly Wulven allies have +1 attack on your turn. When Howlfang is summoned, you may summon target Wulven ally in your hand with cost 3 or less at no cost. |
Elemental
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | HP | Ability | | C | Flare | Elemental | Ally | | fire | 2 | 1 | 3 | While there is another Elemental ally in play, Flare costs you 1 less resource to summon and it has +1 attack. | | C | Infinity Core | Elemental | Item | Artifact | | 2 | | | 2: Target ally in your graveyard is shuffled into your deck and your hero heals 2 damage. | | C | Synchronicity | Elemental | Ability | | | 2 | | | Target friendly ally is moved to the top of its owner's deck and target opposing ally with equal cost or less is moved to the top of its owner's deck. | | C | Antimatter | Elemental | Item | Artifact | | 1 | | | 3: Draw 2 cards and discard 1 of them. | | U | Xar Modulator | Elemental | Ally | | Claw | 4 | 2 | 6 | 0: If Xar Modulator has no attachments, target ally attachment in your graveyard is attached to Xar Modulator. | | C | Zantonite | Elemental | Ally | | Claw | 3 | 2 | 5 | When you target and destroy an artifact you control, draw a card. 0: Target artifact you control is destroyed and Zantonite gains +1 base attack and +1 health. | | U | Super Focus | Elemental | Ability | Attachment | | 4 | | | Attach to your hero. While you control only 1 ally, that ally has +2 attack and immunity to enemy attachments. | | U | Interference | Elemental | Ability | Support | | 4 | | | Duration 1. When Interference is summoned, your hero's shadow energy is set to equal the hero with the greatest shadow energy. Opposing heroes can't activate their ability. | | C | Temporal Disturbance | Elemental | Ability | Attachment | | 4 | | | Attach to your hero. When a player ends their turn while their hero has shadow energy, they discard a card from their deck. | | R | Crystal Titan | Elemental | Ally | | Ice | 5 | 5 | 5 | When Crystal Titan kills an ally, your hero gains +1 shadow energy. |
Human Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | Ability | | C | Rejuvenating Ritual | Human | Ability | | | 1 | Target hero or ally has all negative effects removed. | | C | Nurturing Spring | Human | Item | Artifact | | 3 | Friendly allies have +1 health. Any player may activate the following ability on their turn: 3SE: Nurturing Spring is destroyed. | | C | Nowhere To Hide | Human | Ability | Attachment | | 3 | Attach to target opposing hero or ally. That hero or ally loses stealth and protector, and opposing allies lose hidden. | | C | Disrupt Aura | Human | Ability | | | 2 | Target attachment is returned to its owner's hand and the hero or ally it was attached to takes 1 damage. | | U | Wizent's Prayer | Human | Ability | | | 2 | Target card in a graveyard and all other cards with the same name in that graveyard are exiled. Your hero gains +1 health for each card that was exiled. | | U | Blessed Protection | Human | Ability | Attachment | | 2 | Attach to target friendly ally. Ability damage to that ally is reduced by 1 for each attachment it has. | | U | Ascendant of the Hero | Human | Item | Artifact | | 3 | Friendly allies with cost 5 or greater have +1 attack and +1 health. 0: Target Ascendant of the Horde is destroyed. | | C | Outwitted | Human | Ability | Support | | 2 | Duration 2. Allies with cost 5 or greater can't attack. | | R | Treasured Heirloom | Human | Ability | Attachment | | 3 | Attach to target friendly ally. That ally has +1 attack. When Treasured Heirloom is destroyed, draw 2 cards. | | R | A Legend Rises | Human | Ability | Attachment | Unique | 4 | Attach to target friendly ally. That ally has +2 attack, +1 health and immunity to enemy attachments. |
Shadow Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | Ability | | C | Mindless Ferocity | Shadow | Ability | Attachment | | 2 | Attach to target friendly ally. That ally has +2 attack and can't activate abilities. | | C | Contaminated Water | Shadow | Item | Artifact | | 3 | Opposing allies have -1 health. Any player may activate the following ability on their turn: 3SE: Contaminated Water is destroyed. | | C | Nocturnal Advantage | Shadow | Ability | Support | | 3 | Until the end of your turn, opposing heroes and allies lose stealth and hidden, and allies you control have +1 attack and ambush. | | R | Bloodthirsty | Shadow | Ability | Attachment | | 3 | Attach to target friendly ally. That ally has +1 attack. When that ally kills an opposing ally, it gains +1 base attack and you draw a card. | | C | Aura of Retribution | Shadow | Ability | Attachment | | 2 | Attach to target friendly ally. When that ally leaves combat with an opposing hero or ally, it deals 2 damage to them. | | U | Ascendant of the Horde | Shadow | Item | Artifact | | 2 | All damage to friendly allies with cost 2 or less is reduced by 1. 0: Target Ascendant of the Hero is destroyed. | | U | Arthyle's Crypt | Shadow | Item | Artifact | | 2 | 3: The top ally from your graveyard is placed on top of your deck. | | C | Flesh Infusion | Shadow | Ability | Attachment | | 2 | Attach to target friendly ally. That ally has +1 attack for each attachment it has. When that ally is killed, its killer takes 1 damage. | | U | Blackened Heart | Shadow | Ability | Attachment | | 3 | Attach to target friendly ally. That ally has immunity to abilities activated with shadow energy. When an opposing player targets that ally with an ability, their hero loses 2 shadow energy. | | R | A Legend Falls | Shadow | Ability | | | 4 | Target opposing ally with attack 3 or greater has all attachments removed and is reduced by 3 health. |
Neutral Ability
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | Ability | | R | Word of the Prophet | Neutral | Ability | | | 1 | Up to 3 target cards in your hand are each shuffled into their owner's deck and you draw an equal number of cards. | | C | Change of Fortune | Neutral | Ability | | | 2 | Target support ability is destroyed. | | C | Assumed Command | Neutral | Ability | Attachment | Unique | 3 | Attach to target friendly ally. That ally has +1 health and allies you control have steadfast(they can't leave play unless they are killed). | | C | Sanctuary | Neutral | Ability | Support | | 2 | Duration 2. Heroes can't activate their abilities. | | U | Aldmor Conduit | Neutral | Item | Artifact | | 3 | Any player may activate the following ability on their turn. 1SE: Draw a card. | | C | Stand Firm | Neutral | Ability | Support | | 1 | Duration 3. Friendly allies have steadfast (they can't leave play unless they are killed). | | C | Toll Bridge | Neutral | Item | Artifact | | 2 | Allies and items with cost 5 or greater cost 1 additional resource to summon. | | C | Dark Revelations | Neutral | Ability | Support | | 1 | Duration 3. You can view the top card of each opposing player's deck. 2SE: Target opposing player discards a card from their deck. | | R | Thoughtful Investment | Neutral | Item | Artifact | | 3 | When Thoughtful Investment is summoned, draw a card: target card in your hand is placed on top of your resource pile. | | R | Scythe of Fate | Neutral | Item | Artifact | | 3 | 3: All players discard a card from their deck. |
Armor
Card No | Rarity | Name | Class | Type | Subtype | Cost | DUR | DEF | Ability | | U | Blazing Shield | Mage | Item | Armor | 3 | 1 | 0 | While your hero has at least 2 shadow energy, Blazing Shield doesn't lose durability in combat, opposing heroes and allies that attack your hero are set ablaze and ice damage to your hero is reduced by 1. | | U | Storm Coat | Rogue, Wulven | Item | Armor | 3 | 3 | 1 | Support abilities can't prevent friendly allies from attacking. | | R | Punisher's Gauntlets | Warrior | Item | Armor | 5 | 4 | 2 | 3SE: Target opposing ally is reduced to 0 base attack. | | R | Breastplate of Vitality | Priest, Elemental | Item | Armor | 4 | 3 | 1 | Allies you control have +2 health. | | R | Cloak of Obscurity | Hunter, Rogue | Item | Armor | 4 | 4 | 1 | 2SE: Target friendly ally has stealth and ambush until the start of your next turn. | | E | Morphic Armor | Elemental | Item | Armor | 5 | 3 | 2 | 2SE: Target attachment is moved to another valid target, as if summoned from your hand at no cost. | | R | Pride of the Mountain | Hunter | Item | Armor | 4 | 4 | 1 | When an opposing ally is killed in combat, draw a card. | | E | Celestial Armor | Priest | Item | Armor | 5 | 3 | 3 | 2SE: All damage to target friendly ally is reduced to 0 until the start of your next turn. | | E | Rothem's Visage | Warrior | Item | Armor | 7 | 5 | 3 | When your hero gains shadow energy, Rothem's Visage gains +1 durability to a maximum of 5. When Rothem's Visage is destroyed, your hero takes 5 damage. 2SE: Friendly allies have haste until the end of your turn. | | E | Loest's Burden | Mage | Item | Armor | 7 | 4 | 2 | At the start of each of your turns, your hero takes 1 damage. When an opposing player activates an ability with shadow energy, draw 2 cards. 0SE: Your hero takes 2 damage and you draw 2 cards. |
Weapon
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | DUR | Ability | | U | Feathered Longbow | Hunter | Item | Weapon | Bow | 3 | 1 | 2 | When Feathered Longbow is summoned while any opposing player has resources greater than or equal to yours, it gains +1 base attack and +1 durability. | | R | Staff of Disintegration | Mage | Item | Weapon | | 4 | 1 | 2 | 1SE: Target weapon or armor loses 2 durability. | | R | Wand of Izikus | Mage | Item | Weapon | | 4 | 1 | 3 | 1SE: Target item you control loses all abilities and becomes an ally with 2 attack and 4 health. | | R | Crescent of Doom | Hunter, Wulven | Item | Weapon | | 4 | 1 | 4 | Crescent of Doom has +1 attack while in combat with allies. Allies cost 1 additional resource to summon. | | E | Grundler's Double | Hunter | Item | Weapon | Bow | 6 | 2 | 5 | Your hero can attack opposing heroes and allies regardless of stealth.When you end your turn while there is only 1 friendly ally in play, draw a card. | | E | Dragon's Tooth | Warrior | Item | Weapon | | 6 | 1 | 3 | Dragon's Tooth's attack can't be increased. When your hero attacks an ally with cost 5 or greater, that ally is killed and Dragon's Tooth loses 1 durability. | | R | Shadowvein | Elemental | Item | Weapon | | 6 | 2 | 4 | When your hero deals combat damage, all heroes gain +1 shadow energy. | | U | Spectral Sabre | Warrior, Wulven | Item | Weapon | | 4 | 2 | 2 | When Spectral Sabre is summoned, you may destroy target attachment and place Spectral Sabre in the graveyard. | | E | Madelain's Scepter | Priest | Item | Weapon | | 6 | 2 | 4 | 0SE: If your hero attacked this turn, target opposing ally takes 2 arcane damage. | | E | Fan of Blades | Rogue | Item | Weapon | | 6 | 1 | 4 | Your hero may attack up to four different targets on each of your turns. When Fan of Blades is destroyed, draw a card. |
Legendary
Card No | Rarity | Name | Faction | Type | Subtype | Unique | Cost | ATK | HP | Ability | | L | Karlstrad, Ruler of Gaderi | Human | Ally | | Unique | 6 | 4 | 8 | Karlstrad can't be disable or frozen, and has +1 attack for every other friendly ally in play. | | L | Scourge Colossus | Shadow | Ally | | Unique | 6 | 5 | 7 | When Scourge Colossus deals combat damage to an opposing hero on your turn, an enemy item or support ability is destroyed at ramdom. |
Restricted
Card No | Rarity | Name | Faction | Class | Type | Restricted | Cost | ATK | HP | Ability | | L | Carmila? | Human | Warrior,Mage,Hunter,Priest,Rogue | Hero | Restricted | | | 24 | You may activate the ability of any opposing hero as if it were Carmila's ability. | | L | Carmila? | Shadow | Warrior,Mage,Hunter,Wulven,Elemental | Hero | Restricted | | | 24 | You may activate the ability of any opposing hero as if it were Carmila's ability. | | L | Soulbound Angel | Neutral | | Ally | Restricted | 5 | 0 | 10 | Your hero's ability costs 1 less shadow energy to acitivate. |
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