|コール オブ ザ クリスタル|ダーク プロフェシス|シャッタード フェイツ|
|Call of the Crystal|Dark Prophecies|Shattered Fates|
|コール オブ ザ クリスタルズ|ダーク プロフェシーズ|シャッタード フェイツ|ロスト ランズ|キャンペーンズ|
|Call of the Crystals|Dark Prophecies|Shattered Fates|Lost Lands|Campaigns|
Call of the Crystal Card List
Call of the Crystals Card List
Hero
Card No | Rarity | Name | Class | Type | Subtype | HP | Ability |
| H | Boris Skullcrusher | Human | Hero | Warrior | 30 | 4SE: Target opposing ally with cost 4 or less is killed. |
| H | Amber Rain | Human | Hero | Warrior | 30 | 3SE: Target weapon you control gains +2 base attack, but may not gain any other bonus. |
| H | Victor Heartstriker | Human | Hero | Hunter | 28 | 4SE: Target opposing ally is reduced to 1 health. Return the top Hunter card from your graveyard to your hand. |
| H | Gwenneth Truesight | Human | Hero | Hunter | 28 | 3SE: Target weapon you control gains +2 durability and has +2 attack until the start of your next turn. |
| H | Nishaven | Human | Hero | Mage | 26 | 5SE: All allies take 4 electrical damage. |
| H | Eladwen Frostmire | Human | Hero | Mage | 26 | 4SE: Target opposing ally takes 4 ice damage and is frozen (it can't attack, defend or use abilities) for 2 turns. |
| H | Jericho Spellbane | Human | Hero | Priest | 26 | 4SE: Target friendly hero or ally has all enemy attachments and negative effects removed, or target attachment is removed. |
| H | Zhanna Mist | Human | Hero | Priest | 26 | 3SE: Target friendly hero or ally heals 3 damage. |
| H | Lance Shadowstalker | Human | Hero | Rogue | 27 | 4SE: Target friendly ally has ambush, stealth and haste until the start of your next turn. |
| H | Serena Thoughtripper | Human | Hero | Rogue | 27 | 3SE: Until the end of your turn, your weapons have +2 attack, and if Serena deals combat damage to a hero, that hero's owner discards a card at random. |
| H | Ter Adun | Shadow | Hero | Warrior | 30 | 4SE: Target item or support ability is destroyed. |
| H | Logan Stonebreaker | Shadow | Hero | Warrior | 30 | 4SE: Until the end of your turn, your weapons gain +1 attack, and if Logan deals combat damage to an ally, that ally is killed. |
| H | Banebow | Shadow | Hero | Hunter | 28 | 3SE: Up to 2 different target opposing heroes or allies take 2 damage. This damage can't be prevented by ally or armor abilities. |
| H | Baduruu | Shadow | Hero | Hunter | 28 | 4SE: Target weapon in your hand is summoned at no cost and gains +1 base attack. |
| H | Majiya | Shadow | Hero | Mage | 26 | 4SE: Target opposing ally takes 3 fire damage. Draw a card. |
| H | Gravebone | Shadow | Hero | Mage | 26 | 4SE: Target ally in your graveyard is returned to play. |
| H | Darkclaw | Shadow | Hero | Wulven | 28 | 3SE: Until the start of your next turn, your weapons have +2 attack and Darkclaw has ambush (his attacks can't be defended). |
| H | Moonstalker | Shadow | Hero | Wulven | 28 | 3SE: Moonstalker and all friendly allies have stealth (they can't be attacked) until the start of your next turn. |
| H | Elementalis | Shadow | Hero | Elemental | 28 | 3SE: Target friendly ally gains +1 base attack and +3 health. |
| H | Zaladar | Shadow | Hero | Elemental | 28 | 4SE: Up to 2 different target opposing heroes or allies take 3 electrical damage. |
Human Hero
Card No | Rarity | Name | Faction | Class | Type | HP | Ability |
| H | Boris Skullcrusher | Human | Warrior | Hero | 30 | 4SE: Target opposing ally with cost 4 or less is killed. |
| H | Amber Rain | Human | Warrior | Hero | 30 | 3SE: Target weapon you control gains +2 base attack, but may not gain any other bonus. |
| H | Victor Heartstriker | Human | Hunter | Hero | 28 | 4SE: Target opposing ally is reduced to 1 health. Return the top Hunter card from your graveyard to your hand. |
| H | Gwenneth Truesight | Human | Hunter | Hero | 28 | 3SE: Target weapon you control gains +2 durability and has +2 attack until the start of your next turn. |
| H | Nishaven | Human | Mage | Hero | 26 | 5SE: All opposing allies take 3 electrical damage; if an ally was killed this way, all opposing allies take 2 electrical damage. |
| H | Eladwen Frostmire | Human | Mage | Hero | 26 | 4SE: Target opposing ally takes 4 ice damage and is frozen (it can't attack, defend or use abilities) for 2 turns. |
| H | Jericho Spellbane | Human | Priest | Hero | 26 | 4SE: Target friendly hero or ally has all enemy attachments and negative effects removed, or target attachment is removed. |
| H | Zhanna Mist | Human | Priest | Hero | 26 | 3SE: Target friendly hero or ally heals 3 damage. |
| H | Lance Shadowstalker | Human | Rogue | Hero | 27 | 4SE: Target friendly ally has ambush, stealth and haste until the start of your next turn. |
| H | Serena Thoughtripper | Human | Rogue | Hero | 27 | 3SE: Until the end of your turn, your weapons have +2 attack, and if Serena deals combat damage to a hero, that hero's owner discards a card at random. |
Shadow Hero
Card No | Rarity | Name | Faction | Class | Type | HP | Ability |
| H | Ter Adun | Shadow | Warrior | Hero | 30 | 4SE: Target item or support ability is destroyed. |
| H | Logan Stonebreaker | Shadow | Warrior | Hero | 30 | 4SE: Until the end of your turn, your weapons gain +1 attack, and if Logan deals combat damage to an ally, that ally is killed. |
| H | Banebow | Shadow | Hunter | Hero | 28 | 3SE: Up to 2 different target opposing heroes or allies take 2 damage. This damage can't be prevented by ally or armor abilities. |
| H | Baduruu | Shadow | Hunter | Hero | 28 | 4SE: Target weapon in your hand is summoned at no cost and gains +1 base attack. |
| H | Majiya | Shadow | Mage | Hero | 26 | 4SE: Target opposing ally takes 3 fire damage. Draw a card. |
| H | Gravebone | Shadow | Mage | Hero | 26 | 4SE: Target ally in your graveyard is returned to play. |
| H | Darkclaw | Shadow | Wulven | Hero | 28 | 3SE: Until the start of your next turn, your weapons have +2 attack and Darkclaw has ambush (his attacks can't be defended). |
| H | Moonstalker | Shadow | Wulven | Hero | 28 | 3SE: Moonstalker and all friendly allies have stealth (they can't be attacked) until the start of your next turn. |
| H | Elementalis | Shadow | Elemental | Hero | 28 | 3SE: Target friendly ally gains +1 base attack and +3 health. |
| H | Zaladar | Shadow | Elemental | Hero | 28 | 4SE: Up to 2 different target opposing heroes or allies take 3 electrical damage. |
Human Ally
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| U | Jasmine Rosecult | Human | Ally | | | 3 | 3 | 4 | 2: Target opposing ally can't attack until the end of its controller's next turn. |
| C | Dirk Saber | Human | Ally | | | 2 | 2 | 2 | Ambush (Attacks by this ally can't be defended.) |
| C | Sandra Trueblade | Human | Ally | | | 4 | 2 | 3 | When Sandra is summoned, target player removes one of their resources from play if their resources are greater than or equal to yours. |
| U | Lily Rosecult | Human | Ally | | | 4 | 3 | 4 | When Lily is summoned, return the top item from your graveyard to your hand. |
| C | Kristoffer Wyld | Human | Ally | | | 1 | 1 | 1 | Haste (This ally can attack and use abilities in the turn he is summoned.) |
| U | Kurt Whitehelm | Human | Ally | | | 4 | 3 | 4 | Kurt takes 1 less damage from abilities, and has +1 attack when there are 2 or more other friendly allies in play. |
| U | Raven Wildheart | Human | Ally | | | 5 | 3 | 6 | When an ally is damaged by Raven in combat, that ally's base attack is reduced to 0. |
| U | Aldon the Brave | Human | Ally | | | 3 | 2 | 4 | Friendly allies have +1 attack on your turn while Aldon is in play. |
| C | Zoe Silversmith | Human | Ally | | | 3 | 2 | 4 | 2: Target weapon you control gains +1 durability. |
| U | Katrin the Shieldmaiden | Human | Ally | | | 2 | 0 | 4 | 1: Target friendly ally gains +2 health. This ability can't be used again while that ally is in play. |
| E | Aeon Stormcaller | Human | Ally | | | 6 | 3 | 8 | Protector (Allies without protector can't be targeted.) 3: Target other friendly ally gains +1 base attack and +1 health. |
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
| U | Jasmine Rosecult | Human | Ally | | | | 3 | 2 | 5 | 2: Target opposing ally can't attack until the end of its controller's next turn. |
| C | Dirk Saber | Human | Ally | | | | 2 | 2 | 3 | Ambush (Attacks by this ally can't be defended.) |
| C | Sandra Trueblade | Human | Ally | | | | 4 | 3 | 4 | When Sandra is summoned, target player removes one of their resources from play if their resources are greater than or equal to yours. |
| U | Lily Rosecult | Human | Ally | | | | 4 | 3 | 4 | When Lily is summoned, return the top item from your graveyard to your hand. |
| C | Kristoffer Wyld | Human | Ally | | | | 1 | 1 | 1 | Haste (This ally can attack and use abilities in the turn he is summoned.) |
| C | Puwen Bloodhelm | Human | Ally | | | | 2 | 2 | 3 | Puwen has +1 attack while any opposing player controls more allies than you. |
| U | Kurt Whitehelm | Human | Ally | | | | 4 | 2 | 6 | Ability damage to other friendly allies is reduced by 1. Kurt has +2 attack while you control at least 3 allies. |
| C | Blake Windrunner | Human | Ally | | | | 2 | 3 | 1 | When Blake is summoned, your weapons have +1 attack until the end of your turn. |
| U | Raven Wildheart | Human | Ally | | | | 5 | 3 | 6 | When an ally is damaged by Raven in combat, that ally's base attack is reduced to 0. |
| U | Aldon the Brave | Human | Ally | | | Unique | 3 | 2 | 4 | Friendly allies have +1 attack on your turn while Aldon is in play. |
| C | Zoe Silversmith | Human | Ally | | | | 3 | 2 | 5 | 2: Target weapon you control gains +1 durability. |
| E | Aeon Stormcaller | Human | Ally | | | Unique | 6 | 3 | 8 | Protector (Allies without protector can't be targeted.) 3: Target other friendly ally gains +1 base attack and +1 health. |
Shadow Ally
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Keldor | Shadow | Ally | | | 3 | 2 | 4 | 2: Keldor has +2 attack until the start of your next turn. |
| U | Plasma Behemoth | Shadow | Ally | | Claw | 5 | 3 | 5 | 3: Target opposing hero or ally takes 4 damage. |
| U | Chimera | Shadow | Ally | | Claw | 4 | 2 | 5 | 1: Chimera has +3 attack and is reduced by 3 health until the start of your next turn. |
| U | Bad Wolf | Shadow | Ally | Wulven | Claw | 3 | 3 | 4 | Bad Wolf heals 1 damage at the start of each of its controller's turns. |
| U | Medusil | Shadow | Ally | | Claw | 3 | 3 | 4 | 1: Target opposing ally can't defend until the end of your turn. |
| C | Hellsteed | Shadow | Ally | | Claw | 1 | 0 | 2 | The first other friendly ally to attack during your turn does +1 damage. |
| U | Dark Flayer | Shadow | Ally | | | 2 | 2 | 1 | Defender (This ally attacks first when defending.) |
| U | Death Mage Thaddeus | Shadow | Ally | | | 3 | 0 | 4 | When Thaddeus is summoned, target opposing hero or ally takes 1 damage. 0: Target opposing hero or ally takes 2 damage. |
| U | Carniboar | Shadow | Ally | | Claw | 2 | 2 | 2 | When Carniboar kills an ally in combat, it gains +1 base attack and +1 health. |
| U | Cobra Demon | Shadow | Ally | | Claw | 4 | 1 | 5 | Defender. Allies damaged by Cobra Demon are poisoned. 1SE: Target opposing ally takes 1 damage. |
| E | Ogloth the Glutton | Shadow | Ally | | Claw | 6 | 3 | 6 | When an ally is killed, Ogloth gains +1 base attack and +1 health. 3: Target other ally with cost less than Ogloth's current attack is killed. |
Card No | Rarity | Name | Faction | Type | Subtype | Atk Type | Unique | Cost | ATK | HP | Ability |
| C | Deathbone | Shadow | Ally | Undead | | | 2 | 2 | 2 | When Deathbone is killed, its killer takes 1 damage, or 2 damage if it's an opposing player's turn. |
| C | Keldor | Shadow | Ally | Undead | | | 3 | 2 | 5 | 2: Keldor has +2 attack until the start of your next turn. |
| C | Brutalis | Shadow | Ally | | | | 2 | 1 | 4 | While there is an opposing damaged ally in play, Brutalis has +1 attack. |
| U | Plasma Behemoth | Shadow | Ally | | fire | | 5 | 3 | 6 | 3: Target opposing hero or ally takes 4 fire damage. |
| U | Chimera | Shadow | Ally | | Claw | | 4 | 2 | 6 | 1: Chimera has +3 attack and is reduced by 3 health until the start of your next turn. |
| U | Bad Wolf | Shadow | Ally | Wulven | Claw | | 3 | 3 | 4 | Bad Wolf heals 1 damage at the start of each of its controller's turns. |
| U | Medusil | Shadow | Ally | | Claw | | 3 | 3 | 4 | 1: Target opposing ally can't defend until the end of your turn. |
| C | Hellsteed | Shadow | Ally | | Claw | | 1 | 1 | 1 | The first other friendly ally to attack during your turn does +1 damage. |
| U | Dark Flayer | Shadow | Ally | | | | 2 | 2 | 2 | Defender (This ally attacks first when defending.) |
| U | Death Mage Thaddeus | Shadow | Ally | Undead | | Unique | 3 | 0 | 4 | When Thaddeus is summoned, target opposing hero or ally takes 1 damage. 0: Target opposing hero or ally takes 2 damage. |
| U | Carniboar | Shadow | Ally | | Claw | | 2 | 2 | 2 | When Carniboar kills an ally in combat, it gains +1 base attack and +1 health. |
| U | Cobra Demon | Shadow | Ally | | Claw | | 4 | 1 | 6 | Defender. Allies damaged by Cobra Demon are poisoned. 1SE: Target opposing ally takes 1 damage. |
| E | Ogloth the Glutton | Shadow | Ally | | Claw | Unique | 6 | 4 | 6 | When an ally is killed, Ogloth gains +1 base attack and +1 health. 3: Target other ally with cost less than Ogloth's current attack is killed. |
Warrior
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Valiant Defender | Warrior | Ability | Support | | 2 | | | Friendly allies can't be attacked for the next 2 turns. |
| C | Smashing Blow | Warrior | Ability | | | 3 | | | Target enemy weapon or armor is destroyed. |
| C | Enrage | Warrior | Ability | Attachment | | 4 | | | Your hero has +10 health while Enrage is attached. |
| U | Rampage | Warrior | Ability | Attachment | | 4 | | | When an opposing ally is killed while Rampage is attached to your hero, your hero heals 2 damage. |
| C | Shield Bash | Warrior | Ability | | | 3 | | | Target opposing ally takes 3 damage. |
| C | Blood Frenzy | Warrior | Ability | Attachment | | 3 | | | At the start of each of your turns while Blood Frenzy is attached to your hero, your hero takes 1 damage and you draw a card. |
Card No | Rarity | Name | Class | Type | Subtype | Cost | Ability |
| C | Valiant Defender | Warrior | Ability | Support | 2 | Friendly allies can't be attacked for the next 2 turns. |
| U | Reserve Weapon | Warrior | Item | Artifact | 5 | Weapons you control have +1 attack. 0: Target weapon in your graveyard is returned to play with +1 base attack, and Reserve Weapon is destroyed. |
| C | War Banner | Warrior | Item | Artifact | 3 | Friendly allies have +1 attack. |
| C | Smashing Blow | Warrior | Ability | | 3 | Target enemy weapon or armor is destroyed. |
| C | Enrage | Warrior | Ability | Attachment | 4 | Attach to Your hero. Your hero has +10 health. |
| C | Warrior Training | Warrior | Ability | Attachment | 2 | Attach to target frendly ally. That ally has protector (allies without protector can't be targeted). |
| C | Crippling Blow | Warrior | Ability | Attachment | 2 | Attach to Target opposing ally. That ally has a maximum attack of 0. |
| U | Rampage | Warrior | Ability | Attachment | 4 | Attach to your hero. When an opposing ally is killed, your hero heals 2 damage. |
| C | Shield Bash | Warrior | Ability | | 3 | Target opposing ally takes 3 damage. |
| C | Blood Frenzy | Warrior | Ability | Attachment | 3 | Attach to your hero. At the start of each of your turns, your hero takes 1 damage and you draw a card. |
Mage
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Fireball | Mage | Ability | | | 3 | | | Target opposing hero or ally takes 4 fire damage. |
| C | Freezing Grip | Mage | Ability | | | 3 | | | Target opposing ally is frozen (it can't attack, defend or use abilities) for 3 turns. |
| C | Poison Gas | Mage | Ability | | | 4 | | | Target opposing hero or ally is poisoned (it takes 1 poison damage at the start of each of its controller's turns). |
| C | Lightning Strike | Mage | Ability | | | 4 | | | Up to 2 different target opposing heroes or allies take 3 electrical damage. |
| C | Engulfing Flames | Mage | Ability | | | 4 | | | Target opposing hero or ally is set ablaze (it takes 1 fire damage at the start of each of its controller's turns). |
| U | Portal | Mage | Ability | Support | | 4 | | | Allies you summon for the next 3 turns have haste (they can attack and use abilities in the turn they are summoned). |
| U | Supernova | Mage | Ability | | | 5 | | | All heroes and allies take 5 fire damage. |
| C | Arcane Burst | Mage | Ability | | | 4 | | | Up to 4 different target opposing heroes or allies take 2 arcane damage. |
| C | Clinging Webs | Mage | Ability | | | 2 | | | Target opposing ally is disabled (it can't attack, defend or use abilities) for 2 turns. |
Card No | Rarity | Name | Class | Type | Subtype | Cost | Ability |
| C | Fireball | Mage | Ability | | 3 | Target opposing hero or ally takes 4 fire damage. |
| C | Freezing Grip | Mage | Ability | | 3 | Target opposing ally is frozen (it can't attack, defend or use abilities) for 3 turns. |
| C | Poison Gas | Mage | Ability | | 4 | Target opposing hero or ally is poisoned (it takes 1 poison damage at the start of each of its controller's turns). |
| C | Lightning Strike | Mage | Ability | | 4 | Up to 2 different target opposing heroes or allies take 3 electrical damage. |
| C | Engulfing Flames | Mage | Ability | | 4 | Target opposing hero or ally is set ablaze (it takes 1 fire damage at the start of each of its controller's turns). |
| U | Portal | Mage | Ability | Support | 4 | Duration 3. Allies you summon have haste (they can attack and use abilities in the turn they are summoned). |
| U | Supernova | Mage | Ability | | 5 | All heroes and allies take 5 fire damage. |
| C | Arcane Burst | Mage | Ability | | 4 | Up to 4 different target opposing heroes or allies take 2 arcane damage. |
| C | Clinging Webs | Mage | Ability | | 2 | Target opposing ally is disabled (it can't attack, defend or use abilities) for 2 turns. |
Hunter
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Aimed Shot | Hunter | Ability | Attachment | | 2 | | | Target bow you control has +1 attack while Aimed Shot is attached. |
| C | Poison Arrow | Hunter | Ability | | | 2 | | | Target opposing ally is poisoned and is disabled for 1 turn. |
| C | Flaming Arrow | Hunter | Ability | | | 3 | | | Target opposing ally takes 2 fire damage that can't be reduced by ally or armor abilities, and is set ablaze. |
| U | Rapid Fire | Hunter | Ability | Attachment | | 5 | | | Your hero may attack 2 times on each your turns while Rapid Fire is attached. |
| U | Death Trap | Hunter | Item | Trap | | 3 | | | Play face down. The next opposing ally to be summoned is killed. |
| C | Into the Forest | Hunter | Ability | Attachment | | 1 | | | Your hero is hidden (it and its attachments can't be targeted) until the start of your next turn. |
| C | Battle Plans | Hunter | Item | Artifact | | 2 | | | You can view the top card of your deck while Battle Plans is in play. 1: Move the top card of your deck to the bottom. |
| C | Surprise Attack | Hunter | Ability | Attachment | | 3 | | | Target friendly ally has ambush while Surprise Attack is attached, and when that ally deals combat damage, draw a card. |
| C | Net Trap | Hunter | Item | Trap | | 2 | | | Play face down. The next opposing ally to be summoned is disabled (it can't attack, defend or use abilities) for 3 turns. |
Card No | Rarity | Name | Class | Type | Subtype | Cost | Ability |
| C | Aimed Shot | Hunter | Ability | Attachment | 2 | Attach to target bow you control. That bow has +1 attack. |
| C | Poison Arrow | Hunter | Ability | | 2 | Target opposing ally is poisoned and is disabled for 1 turn. |
| C | Flaming Arrow | Hunter | Ability | | 3 | Target opposing ally takes 2 fire damage that can't be reduced by ally or armor abilities, and is set ablaze. |
| U | Rapid Fire | Hunter | Ability | Attachment | 5 | Attach to your hero. Your hero may attack 2 times on each your turns. |
| U | Death Trap | Hunter | Item | Trap | 3 | Play face down. The next opposing ally to be summoned is killed. |
| C | Into the Forest | Hunter | Ability | Attachment | 1 | Attach to target friendly ally until the start of your next turn. That ally has stealth and ambush. |
| C | Battle Plans | Hunter | Item | Artifact | 1 | You can view the top card of your deck. 1: Move the top card of your deck to the bottom. |
| C | Surprise Attack | Hunter | Ability | Attachment | 3 | Attach to target friendly ally. That ally has ambush. When that ally deals combat damage, draw a card. |
| C | Net Trap | Hunter | Item | Trap | 2 | Play face down. The next opposing ally to be summoned is disabled (it can't attack, defend or use abilities) for 3 turns. |
| C | Tracking Gear | Hunter | Item | Artifact | 2 | You can view the hands of opposing players. |
Priest
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Healing Touch | Priest | Ability | | | 3 | | | Target friendly hero or ally heals 4 damage and has all enemy attachments and negative effects removed. |
| C | Ice Storm | Priest | Ability | | | 3 | | | All opposing allies take 2 ice damage. |
| C | Focused Prayer | Priest | Ability | | | 3 | | | Target enemy item or support ability is destroyed. |
| C | Resurrection | Priest | Ability | | | 3 | | | All allies in your graveyard are returned to the top of your deck. |
| C | Holy Shield | Priest | Ability | Attachment | | 3 | | | Target friendly hero or ally takes no damage and can't be killed until the start of your next turn. |
| U | Plague | Priest | Ability | | | 4 | | | Target opposing player removes 2 resources from play, leaving a minimum of 2. Remove one of your resources from play. |
| C | Smite | Priest | Ability | | | 3 | | | Target opposing hero or ally takes 3 arcane damage. |
Card No | Rarity | Name | Class | Type | Subtype | Cost | Ability |
| C | Healing Touch | Priest | Ability | | 3 | Target friendly hero or ally heals 4 damage and has all enemy attachments and negative effects removed. |
| C | Inner Strength | Priest | Ability | Attachment | 2 | Attach to target friendly ally. That ally has +2 attack and +1 health. |
| C | Ice Storm | Priest | Ability | | 3 | All opposing allies take 2 ice damage. |
| C | Focused Prayer | Priest | Ability | | 3 | Target enemy item or support ability is destroyed. |
| C | Resurrection | Priest | Ability | | 3 | All allies in your graveyard are returned to the top of your deck. |
| C | Holy Shield | Priest | Ability | Attachment | 2 | Attach to target friendly hero or ally. When that hero or ally is dealt damage, that damage is reduced to 0 and Holy Shield is destroyed. |
| U | Plague | Priest | Ability | | 4 | Target opposing player removes 2 resources from play, leaving a minimum of 2. Remove one of your resources from play. |
| C | Smite | Priest | Ability | | 3 | Target opposing hero or ally takes 3 arcane damage. |
Rogue
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Assassination | Rogue | Ability | | | 3 | | | Target friendly ally that is not exhausted, disabled or frozen kills target opposing ally and is then exhausted. |
| C | Reconnaissance | Rogue | Ability | Support | | 3 | | | Look at target opponent's hand. Draw a card. Your allies have +1 attack until the end of your turn. |
| C | Throwing Knife | Rogue | Item | Weapon | | 4 | 1 | 4 | Ambush (Attacks by your hero with this weapon can't be defended.) |
| C | Sorcerous Poison | Rogue | Ability | Attachment | | 2 | | | While Sorcerous Poison is attached to target weapon you control, heroes and allies damaged in combat by your hero are poisoned. |
| U | Stop, Thief! | Rogue | Ability | | | 4 | | | Target enemy item is destroyed, and you gain one resource. |
| C | Assassin's Cloak | Rogue | Item | Artifact | | 3 | | | 0: Friendly allies have ambush (their attacks can't be defended) until the end of your turn. |
| C | Lay Low | Rogue | Ability | Support | | 3 | | | Your hero and allies can't attack and are hidden (they and their attachments can't be targeted) until the end of your next turn. |
| C | Mugged! | Rogue | Ability | | | 3 | | | Target opposing ally is disabled (it can't attack, defend or use abilities) for 1 turn. Draw a card. |
| C | Nightshade | Rogue | Ally | | | 2 | 1 | 2 | Ambush (Attacks by this ally can't be defended.) Stealth (This ally can't be attacked.) |
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | HP | Ability |
| C | Assassination | Rogue | Ability | | | 3 | | | Target friendly ally that is not exhausted, disabled or frozen kills target opposing ally and is then exhausted. |
| C | Reconnaissance | Rogue | Ability | Support | | 2 | | | Look at target opponent's hand. Draw a card. Your allies have +1 attack until the end of your turn. |
| C | Throwing Knife | Rogue | Item | Weapon | | 3 | 2 | 2 | Ambush (Attacks by your hero with this weapon can't be defended.) |
| C | Sorcerous Poison | Rogue | Ability | Attachment | | 2 | | | Attach to target weapon you control. Heroes and allies damaged in combat by your hero are poisoned. |
| U | Stop, Thief! | Rogue | Ability | | | 4 | | | Target enemy item is destroyed, and you gain one resource. |
| C | Assassin's Cloak | Rogue | Item | Artifact | | 3 | | | 0: Friendly allies have ambush (their attacks can't be defended) until the end of your turn. |
| U | Ill-Gotten Gains | Rogue | Item | Artifact | | 4 | | | When an opposing ally is killed or enemy item is destroyed, draw a card. |
| C | Lay Low | Rogue | Ability | Support | | 2 | | | Duration 1. Friendly allies have +1 attack, ambush and stealth. |
| C | Mugged! | Rogue | Ability | | | 3 | | | Target opposing ally is disabled (it can't attack, defend or use abilities) for 1 turn. Draw a card. |
| C | Nightshade | Rogue | Ally | | | 2 | 1 | 2 | Ambush (Attacks by this ally can't be defended.) Stealth (This ally can't be attacked.) |
Wulven
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Captured Prey | Wulven | Ability | Attachment | | 3 | | | Target opposing ally is disabled (it can't attack, defend or use abilities) while Captured Prey is attached. |
| C | Now You're Mine | Wulven | Ability | | | 2 | | | Target opposing ally with cost 3 or less is killed. |
| C | Speedstrike | Wulven | Ability | Attachment | | 3 | | | Your hero may attack 2 times on each of your turns while Speedstrike is attached. |
| C | Regeneration | Wulven | Ability | | | 3 | | | Your hero heals 4 damage and has all enemy attachments and negative effects removed. |
| U | Full Moon | Wulven | Ability | Support | | 4 | | | Until the start of your next turn, friendly allies have +2 attack and your hero takes no damage. |
| U | Rabid Bite | Wulven | Ability | | | 4 | | | Target opposing ally attacks a random opposing hero or ally if it is able to, and is disabled (can't attack, defend or use abilities) for 1 turn. |
| C | Lone Wolf | Wulven | Ability | Attachment | | 4 | | | Your hero heals 2 damage at the start of each of your turns while Lone Wolf is attached and there are no friendly allies in play. |
| C | Pack Alpha | Wulven | Ability | Attachment | | 4 | | | Target friendly Wulven ally has +2 attack and +3 health while Pack Alpha is attached. If Pack Alpha is destroyed, allies you control gain +1 health. |
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | HP | Ability |
| C | Captured Prey | Wulven | Ability | Attachment | | 3 | | | Attach to target opposing ally. That ally is disabled (it can't attack, defend or use abilities). |
| C | Pack Wolf | Wulven | Ally | | Claw | 2 | 2 | 3 | Pack Wolf has +1 attack for every other friendly Wulven ally with cost 2 or less. |
| C | Now You're Mine | :Wulven | Ability | | | 2 | | | Target opposing ally with cost 3 or less is killed. |
| C | Speedstrike | Wulven | Ability | Attachment | | 3 | | | Attach to your hero. You hero may attack 2 times on each of your turns. |
| C | Regeneration | Wulven | Ability | | | 3 | | | Your hero heals 4 damage and has all enemy attachments and negative effects removed. |
| U | Full Moon | Wulven | Ability | Support | | 4 | | | Until the start of your next turn, friendly allies have +2 attack and your hero takes no damage. |
| U | Rabid Bite | Wulven | Ability | | | 4 | | | Target opposing ally attacks a random opposing hero or ally if it is able to, and is disabled (can't attack, defend or use abilities) for 1 turn. |
| C | Lone Wolf | Wulven | Ability | Attachment | | 4 | | | Attach to your hero. Your hero heals 2 damage at the start of each of your turns while there are no friendly allies in play. |
| C | Pack Alpha | Wulven | Ability | Attachment | | 4 | | | Attach to target friendly Wulven ally. That ally has +2 attack and +3 health. When Pack Alpha is destroyed, allies you control gain +1 health. |
Elemental
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| U | Energy Discharge | Elemental | Ability | | | 5 | | | Target friendly ally that can be damaged is killed. All opposing allies are killed, and your hero takes 5 damage. |
| C | Conversion | Elemental | Ability | | | 2 | | | Target friendly ally that can be damaged is killed, and your hero heals damage equal to that ally's health. |
| C | Soul Reaper | Elemental | Ability | | | 3 | | | Remove all ally cards in your graveyard from the game. Your hero heals 2 damage for each card removed. |
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | HP | Ability |
| U | Energy Discharge | Elemental | Ability | | | 5 | | | Target friendly ally that can be damaged is killed. All opposing allies are killed, and your hero takes 5 damage. |
| C | Conversion | Elemental | Ability | | | 2 | | | Target friendly ally that can be damaged is killed, and your hero heals damage equal to that ally's health. |
| C | Soul Reaper | Elemental | Ability | | | 3 | | | The bottom 5 allies in your graveyard are exiled. Your hero heals 2 damage for each ally exiled this way. Soul Reaper is exiled. |
| C | Spark | Elemental | Ally | | Claw | 1 | 1 | 1 | Spark has +1 attack and +1 health for every other friendly Spark in play. |
| C | Transference | Elemental | Ability | | | 2 | | | Draw a card from target opponent's deck. |
| U | Mind Control | Elemental | Ability | | | 5 | | | Target opposing ally attacks its hero if it is able to, and then is killed. |
| C | Feedback | Elemental | Ability | | | 3 | | | All of your used resources are renewed. |
| C | Transference | Elemental | Ability | | | 2 | | | Draw a card from target opponent's deck. |
| U | Mind Control | Elemental | Ability | | | 5 | | | Target opposing ally attacks its hero if it is able to, and then is killed. |
| C | Feedback | Elemental | Ability | | | 3 | | | All of your used resources are renewed. |
| C | Shard of Power | Elemental | Item | Artifact | | 3 | | | Friendly allies have +2 attack. When a friendly ally is dealt damage, it is killed. |
| C | Life Infusion | Elemental | Ability | Attachment | | 2 | | | Attach to target friendly ally. That ally has +5 health. |
Human Ability
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Cover of Night | Human | Ability | Support | | 3 | | | Friendly allies have stealth (they can't be attacked) for the next 2 turns. |
| C | Retreat! | Human | Ability | | | 2 | | | Target ally is returned to its owner's hand. |
| U | Shrine of Negatia | Human | Ability | | | 1 | | | Target item or support ability with cost 4 or less is returned to its controller's hand. |
| C | Poor Quality | Human | Ability | Attachment | | 3 | | | While Poor Quality is attached to target enemy weapon or armor, it has -1 attack or defense, and loses 1 additional durability when used in combat. |
| R | Honored Dead | Human | Ability | | | 4 | | | If you have at least 3 allies in your graveyard, draw 2 cards and your hero gains +2 health. |
Card No | Rarity | Name | Faction | Type | Subtype | Cost | Ability |
| C | Cover of Night | Human | Ability | Support | 3 | Duration 2.Friendly allies have stealth (they can't be attacked). |
| C | Retreat! | Human | Ability | | 2 | Target ally is returned to its owner's hand. |
| C | Reinforced Armor | Human | Ability | Attachment | 1 | Attach to target friendly ally. All damage to That ally is reduced by 1. |
| C | Good Ascendant | Human | Item | Artifact | 3 | At the start of each of your turns, all friendly allies heal 2 damage. 0: Target Evil Ascendant is destroyed. |
| U | Shrine of Negatia | Human | Ability | | 1 | Target item or support ability with cost 4 or less is returned to its controller's hand. |
| C | Poor Quality | Human | Ability | Attachment | 3 | Attach to target enemy weapon or armor. That item has -1 attack or defense, and loses 1 additional durability when used in combat. |
| R | Honored Dead | Human | Ability | | 4 | If you have at least 3 allies in your graveyard, draw 2 cards and your hero gains +2 health. |
Shadow Ability
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| U | Bloodlust | Shadow | Ability | Support | | 3 | | | All friendly allies have +2 attack until the end of your turn. |
| C | Here Be Monsters | Shadow | Ability | | | 3 | | | Target player removes one of their resources from play if their resources are greater than or equal to yours. Draw a card. |
| C | Shadowspawn | Shadow | Ability | | | 4 | | | All heroes lose their stored shadow energy and take 2 damage. |
| C | Shriek of Vengeance | Shadow | Ability | | | 1 | | | Target enemy item or support ability with a cost of 4 or less is destroyed, and one of your resources is removed from play. |
| C | Selfishness | Shadow | Ability | Attachment | | 2 | | | Target opposing ally loses protector and defender, and can't be targeted by its controller while Selfishness is attached. |
| C | Acid Jet | Shadow | Ability | | | 4 | | | Target enemy weapon or armor loses 3 durability. |
| U | Shadow Font | Shadow | Ability | | | 4 | | | Your hero gains +3 shadow energy. |
| R | Sacrificial Lamb | Shadow | Ability | | | 2 | | | Target friendly ally that can be damaged is killed. Draw cards equal to that ally's cost, to a maximum of 3. |
Card No | Rarity | Name | Faction | Type | Subtype | Cost | Ability |
| U | Bloodlust | Shadow | Ability | Support | 3 | All friendly allies have +2 attack until the end of your turn. |
| C | Here Be Monsters | Shadow | Ability | | 3 | Target player removes one of their resources from play if their resources are greater than or equal to yours. Draw a card. |
| C | Shadowspawn | Shadow | Ability | | 4 | All heroes lose their stored shadow energy and take 2 damage. |
| C | Shriek of Vengeance | Shadow | Ability | | 1 | Target enemy item or support ability with a cost of 4 or less is destroyed, and one of your resources is removed from play. |
| C | Bloodstone Altar | Shadow | Item | Artifact | 1 | Friendly allies that are damaged have +1 attack. |
| C | Selfishness | Shadow | Ability | Attachment | 2 | Attach to target opposing ally. That ally loses protector and defender, and can't be targeted by its controller. |
| C | Acid Jet | Shadow | Ability | | 4 | Target enemy weapon or armor loses 3 durability. |
| U | Shadow Font | Shadow | Ability | | 4 | Your hero gains +3 shadow energy. |
| R | Sacrificial Lamb | Shadow | Ability | | 2 | Target friendly ally that can be damaged is killed. Draw cards equal to that ally's cost, to a maximum of 3. |
Neutral Ability
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | HP | Ability |
| C | Rain Delay | Neutral | Ability | Support | | 2 | | | Allies can't attack until the end of your next turn. |
| C | Drain Power | Neutral | Ability | Attachment | | 3 | | | Target opposing hero loses 1 shadow energy and can't activate its hero ability until the start of your next turn. |
| C | Urgent Business | Neutral | Ability | Support | | 2 | | | Heroes can't attack until the end of your next turn. |
| C | Extra Sharp | Neutral | Ability | Attachment | | 2 | | | Target friendly ally has +2 attack until the start of your next turn. |
| C | Bazaar | Neutral | Item | Artifact | | 2 | | | Each player draws an extra card at the start of their turn while Bazaar is in play. |
| R | Sever Ties | Neutral | Ability | | | 4 | | | Target attached card is destroyed. |
| R | Bad Santa | Neutral | Ability | | | 2 | | | Each player draws 3 cards. |
| U | Master Smith | Neutral | Ability | | | 4 | | | Target weapon or armor in your graveyard is returned to your hand. |
| | Melt Down | Neutral | Ability | | | 2 | | | Target item you control is destroyed. Draw two cards. |
| R | Ley Line Nexus | Neutral | Ability | | | 5 | | | Target enemy item with cost of 5 or greater is destroyed. Draw a card. |
Card No | Rarity | Name | Faction | Type | Subtype | Cost | Ability |
| C | Rain Delay | Neutral | Ability | Support | 2 | Allies can't attack until the end of your next turn. |
| C | Drain Power | Neutral | Ability | Attachment | 1 | Attach to target opposing hero until the start of your next turn. That hero can't activate its hero ability. When Drain Power is summoned, that hero loses 1 shadow energy. |
| C | Extra Sharp | Neutral | Ability | Attachment | 2 | Attach to target friendly ally until the start of your next turn. That ally has +2 attack. |
| C | Bazaar | Neutral | Item | Support | 2 | At the start of each turn, the active player draws an extra card. |
| R | Sever Ties | Neutral | Ability | | 3 | Target attached card is destroyed. |
| R | Bad Santa | Neutral | Ability | | 2 | Each player draws 3 cards. |
| U | Master Smith | Neutral | Ability | | 4 | Target weapon or armor in your graveyard is returned to your hand. |
| | Melt Down | Neutral | Ability | | 2 | Target item you control is destroyed. Draw two cards. |
| R | Ley Line Nexus | Neutral | Ability | | 5 | Target enemy item with cost of 5 or greater is destroyed. Draw a card. |
Armor
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Dur | Def | Ability |
| R | Nova Infusion | Warrior,Elemental | item | Armor | | 6 | 5 | 3 | At the start of each of your turns while Nova Infusion is in play, your hero has all enemy attachments and negative effects removed, and takes 1 fire damage. |
| R | Snow Sapphire | Warrior,Mage | item | Armor | | 6 | 4 | 2 | When a hero or ally attacks your hero, that hero or ally is frozen (it can't attack, defend or use abilities) until the end of its controller's next turn. |
| R | Violet Thunderstorm | Warrior,Mage | item | Armor | | 6 | 4 | 2 | When a hero or ally attacks your hero, that hero or ally takes 1 electrical damage. |
| R | Night Prowler | Hunter,Rogue | item | Armor | | 5 | 1 | 1 | When your hero deals combat damage to an opposing hero while Night Prowler is in play, take 1 card from that hero's owner's hand at random. |
| R | Crimson Vest | Hunter,Rogue | item | Armor | | 6 | 4 | 2 | When an opposing ally is killed while Crimson Vest is in play, your hero heals 2 damage. |
| R | Gravedigger's Cloak | Hunter,Rogue | item | Armor | | 4 | 3 | 1 | 2SE: Target opposing player has a random card from their graveyard placed into your hand. |
| U | Black Garb | Rogue | item | Armor | | 3 | 2 | 1 | When an ally deals combat damage to your hero while Black Garb is in play, that ally is killed. |
| U | Plate Armor | Warrior,Priest | item | Armor | | 3 | 2 | 2 | 1SE: Target friendly ally gains +1 health. |
| R | Mocking Armor | Warrior,Elemental | item | Armor | | 6 | 2 | 4 | Your hero has protector (allies without protector can't be targeted) while Mocking Armor is in play. |
| R | Shadow Armor | Elemental,Wulven | item | Armor | | 6 | 4 | 2 | When an opposing ally is killed while Shadow Armor is in play, your hero gains +1 shadow energy and takes 2 damage. |
| E | Crescendo | Mage,Wulven | item | Armor | | 6 | 6 | 1 | At the start of each of your turns, Crescendo gains +1 defense. At the end of your turn, if Crescendo has 5 defense, it is destroyed and all opposing allies are killed. |
Card No | Rarity | Name | Class | Type | Subtype | Cost | DUR | DEF | Ability |
| R | Nova Infusion | Warrior,Elemental | item | Armor | 6 | 5 | 3 | At the start of each of your turns, your hero has all enemy attachments and negative effects removed, and takes 1 fire damage. |
| R | Snow Sapphire | Warrior,Mage | item | Armor | 6 | 4 | 2 | When a hero or ally attacks your hero, that hero or ally is frozen (it can't attack, defend or use abilities) until the end of its controller's next turn. |
| R | Violet Thunderstorm | Warrior,Mage | item | Armor | 6 | 4 | 2 | When a hero or ally attacks your hero, that hero or ally takes 1 electrical damage. |
| E | Armor of Ages | Warrior,Elemental | item | Armor | 6 | 3 | 6 | Your hero can't attack or defend. |
| E | The King's Pride | Warrior,Priest | item | Armor | 7 | 5 | 2 | Friendly allies have +2 attack and +1 health. |
| R | Night Prowler | Hunter,Rogue | item | Armor | 5 | 1 | 1 | When your hero deals combat damage to an opposing hero, take 1 card from its controller's hand at random and place it in your hand. |
| R | Crimson Vest | Hunter,Rogue | item | Armor | 6 | 4 | 2 | When an opposing ally is killed, your hero heals 2 damage. |
| R | Gravedigger's Cloak | Hunter,Rogue | item | Armor | 4 | 3 | 1 | 2SE: Target opposing player has a random card from their graveyard placed into your hand. |
| U | Black Garb | Rogue | item | Armor | 3 | 2 | 1 | When an ally deals combat damage to your hero, that ally is killed. |
| U | Dome of Energy | Mage,Elemental | item | Armor | 3 | 2 | 2 | When an ally damages your hero, that ally loses 1 base attack. |
| U | Plate Armor | Warrior,Priest | item | Armor | 3 | 2 | 2 | 1SE: Target friendly ally gains +1 health. |
| R | Mocking Armor | Warrior,Elemental | item | Armor | 5 | 2 | 4 | Your hero has protector (allies without protector can't be targeted). |
| R | Legion United | Warrior,Priest | item | Armor | 5 | 3 | 2 | Ability damage to Friendly allies is reduced by 2. |
| R | Twice Enchanted Robe | Mage,Priest | item | Armor | 4 | 4 | 1 | When your hero takes damage while your deck is not empty, draw a card. |
| R | Shadow Armor | Elemental,Wulven | item | Armor | 6 | 4 | 2 | When an opposing ally is killed, your hero gains +1 shadow energy and takes 2 damage. |
| E | Crescendo | Mage,Wulven | item | Armor | 7 | 4 | 1 | At the start of each of your turns, Crescendo gains +1 defense. At the end of your turn, if Crescendo has 5 defense, it is destroyed and all opposing allies are killed. |
| E | Spelleater Bands | Rogue,Hunter | item | Armor | 6 | 5 | 1 | Ability damage to your hero is reduced to 0. |
Weapon
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | Atk | Dur | Ability |
| R | Mournblade | Warrior,Priest | item | Weapon | | 5 | 0 | 4 | When an ally is killed, Mournblade gains +1 base attack up to a maximum of 5. |
| E | Dimension Ripper | Warrior,Elemental | item | Weapon | | 5 | 2 | 3 | When your hero deals combat damage while Dimension Ripper is in play, each player in combat draws a card from the other player's deck. |
| E | Soul Seeker | Hunter | item | Weapon | Bow | 5 | 2 | 4 | When your hero kills an ally in combat while Soul Seeker is in play, your hero heals 3 damage. |
| R | Wrath of Summer | Mage,Priest | item | Weapon | | 5 | 1 | 4 | 1SE: Target opposing ally takes 1 fire damage and is set ablaze. |
| R | Voice of Winter | Mage,Priest | item | Weapon | | 5 | 1 | 4 | Allies summoned while Voice of Winter is in play are frozen (can't attack, defend or use abilities) for 2 turns. |
| R | Ghostmaker | Priest,Elemental | item | Weapon | | 6 | 1 | 3 | When your hero damages another hero in combat while Ghostmaker is in play, the top ally from your graveyard is returned to play with 1 health. |
| R | Uprooted Tree | Warrior,Wulven | item | Weapon | | 4 | 1 | 4 | Hero armor doesn't reduce the damage done in combat by your hero while Uprooted Tree is in play. |
| R | Anklebreaker | Rogue | item | Weapon | | 5 | 2 | 4 | When your hero damages an ally in combat while Anklebreaker is in play, that ally loses 1 base attack and is disabled for 1 turn. |
| E | Dagger of Unmaking | Mage,Rogue | item | Weapon | | 5 | 1 | 4 | When your hero deals non-fatal damage to an ally in combat while Dagger of Unmaking is in play, that ally is returned to its owner's hand. |
Card No | Rarity | Name | Class | Type | Subtype | Atk Type | Cost | ATK | Dur | Ability |
| R | Mournblade | Warrior,Priest | item | Weapon | | 5 | 0 | 4 | When an ally is killed, Mournblade gains +1 base attack up to a maximum of 5. |
| E | Dimension Ripper | Warrior,Elemental | item | Weapon | | 4 | 2 | 3 | When your hero deals combat damage, each player in combat draws a card from the other player's deck. |
| R | Jeweler's Dream | Warrior,Wulven | item | Weapon | | 4 | 1 | 4 | When your hero attacks, 2 used resources are renewed. |
| E | Soul Seeker | Hunter | item | Weapon | Bow | 5 | 2 | 4 | When your hero kills an ally in combat, your hero heals 3 damage. |
| R | Wrath of Summer | Mage,Priest | item | Weapon | | 5 | 1 | 4 | 1SE: Target opposing ally takes 1 fire damage and is set ablaze. |
| R | Voice of Winter | Mage,Priest | item | Weapon | | 5 | 1 | 4 | When an ally summoned, it is frozen (can't attack, defend or use abilities) for 2 turns. |
| U | Wooden Staff | Mage,Priest | item | Weapon | | 3 | 1 | 5 | Your hero can't attack. |
| R | Ghostmaker | Priest,Elemental | item | Weapon | | 6 | 1 | 3 | When your hero damages another hero in combat, the top ally from your graveyard is returned to play with its health reduced to 1. |
| R | Uprooted Tree | Warrior,Wulven | item | Weapon | | 4 | 1 | 4 | Hero armor doesn't reduce the damage done in combat by your hero. |
| R | Anklebreaker | Rogue | item | Weapon | | 5 | 2 | 4 | When your hero damages an ally in combat, that ally loses 1 base attack and is disabled for 1 turn. |
| E | Fangs of the Predator | Wulven | item | Weapon | | 5 | 2 | 4 | When your hero kills an ally in combat, Wulven alles you control have +1 attack until the end of the turn. |
| E | Dagger of Unmaking | Mage,Rogue | item | Weapon | | 5 | 1 | 4 | When your hero deals non-fatal damage to an ally in combat, that ally is returned to its owner's hand. |
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